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  2. DirectX Video Acceleration - Wikipedia

    en.wikipedia.org/wiki/DirectX_Video_Acceleration

    DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be hardware-accelerated. The pipeline allows certain CPU -intensive operations such as iDCT , motion compensation and deinterlacing to be offloaded to the GPU .

  3. High Efficiency Video Coding implementations and products

    en.wikipedia.org/wiki/High_Efficiency_Video...

    On March 14, 2013, Ittiam Systems Announces Availability and Software Licensing of HEVC (H.265) Video Encoder and Decoder for Professional, Enterprise and Consumer Digital Media Markets. The HEVC Encoder is a software implementation on Intel x86 based platforms, capable of High Definition (HD) broadcast quality video encoding.

  4. Unified Video Decoder - Wikipedia

    en.wikipedia.org/wiki/Unified_Video_Decoder

    Microsoft Windows supported UVD since it was launched. UVD currently only supports DXVA (DirectX Video Acceleration) API specification for the Microsoft Windows and Xbox 360 platforms to allow video decoding to be hardware accelerated, thus the media player software also has to support DXVA to be able to utilize UVD hardware acceleration.

  5. Gary Sullivan (engineer) - Wikipedia

    en.wikipedia.org/wiki/Gary_Sullivan_(engineer)

    Gary Joseph Sullivan (born 1960) is an American electrical engineer who led the development of the AVC, HEVC, and VVC video coding standards and created the DirectX Video Acceleration (DXVA) API/DDI video decoding feature of the Microsoft Windows operating system.

  6. Intel Quick Sync Video - Wikipedia

    en.wikipedia.org/wiki/Intel_Quick_Sync_Video

    The device driver provides one or more interfaces, for example VDPAU, Video Acceleration API (VA-API) or DXVA for video decoding, and OpenMAX IL or VA API for video encoding. One of these interfaces is then used by end-user software, for example VLC media player or GStreamer, to access the Quick Sync Video hardware and make use of it.

  7. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    Windows 10 October 2018 Update (Version 1809) Includes WDDM 2.5. [52] Updates to Display driver development in Windows 10, version 1809 include the following features: [53] Shader Model 6.3, adding support for DirectX12 Raytracing (DXR). [54] Raytracing, in order to support hardware-accelerated raytracing in Direct3D 12.

  8. AOL Mail

    mail.aol.com/?rp=webmail-std/en-us/basic

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Video Acceleration API - Wikipedia

    en.wikipedia.org/wiki/Video_Acceleration_API

    An example of vainfo output, showing supported video codecs for VA-API acceleration. The main motivation for VA-API is to enable hardware-accelerated video decode at various entry-points (VLD, IDCT, motion compensation, deblocking [5]) for the prevailing coding standards today (MPEG-2, MPEG-4 ASP/H.263, MPEG-4 AVC/H.264, H.265/HEVC, and VC-1/WMV3).