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  2. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    invoke virtual method on object objectref and puts the result on the stack (might be void); the method is identified by method reference index in constant pool (indexbyte1 << 8 | indexbyte2) ior 80 1000 0000 value1, value2 → result bitwise int OR irem 70 0111 0000 value1, value2 → result logical int remainder ireturn ac 1010 1100

  3. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A reference variable is null when it does not reference any object. ... methods in Java are not allowed ... the return type of the method in the same format as for ...

  4. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    In Java, the signature of a method or a class contains its name and the types of its method arguments and return value, where applicable. The format of signatures is documented, as the language, compiler, and .class file format were all designed together (and had object-orientation and universal interoperability in mind from the start).

  5. Java bytecode - Wikipedia

    en.wikipedia.org/wiki/Java_bytecode

    Java bytecode is the instruction set of the Java virtual machine (JVM), the language to which Java and other JVM-compatible source code is compiled. [1] Each instruction is represented by a single byte, hence the name bytecode, making it a compact form of data.

  6. Return type - Wikipedia

    en.wikipedia.org/wiki/Return_type

    A method returns to the code that invoked it when it completes all the statements in the method, reaches a return statement, or throws an exception, whichever occurs first. You declare a method's return type in its method declaration. Within the body of the method, you use the return statement to return the value.

  7. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  8. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    Providing a static method that returns a reference to the instance; The instance is usually stored as a private static variable; the instance is created when the variable is initialized, at some point before when the static method is first called. This C++11 implementation is based on the pre C++98 implementation in the book [citation needed].

  9. final (Java) - Wikipedia

    en.wikipedia.org/wiki/Final_(Java)

    For object values, the reference cannot change. This allows the Java compiler to "capture" the value of the variable at run-time and store a copy as a field in the inner class. Once the outer method has terminated and its stack frame has been removed, the original variable is gone but the inner class's private copy persists in the class's own ...