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  2. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    class Foo {int bar (int a, int b) {return (a * 2) + b;} /* Overloaded method with the same name but different set of arguments */ int bar (int a) {return a * 2;}} A method is called using . notation on an object, or in the case of a static method, also on the name of a class.

  3. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A method in object-oriented programming (OOP) is a procedure associated with an object, and generally also a message. An object consists of state data and behavior; these compose an interface, which specifies how the object may be used. A method is a behavior of an object parametrized by a user.

  4. Saturation arithmetic - Wikipedia

    en.wikipedia.org/wiki/Saturation_arithmetic

    Saturation arithmetic is a version of arithmetic in which all operations, such as addition and multiplication, are limited to a fixed range between a minimum and maximum value. If the result of an operation is greater than the maximum, it is set (" clamped ") to the maximum; if it is below the minimum, it is clamped to the minimum.

  5. Two's complement - Wikipedia

    en.wikipedia.org/wiki/Two's_complement

    Two's complement is the most common method of representing signed (positive, negative, and zero) integers on computers, [1] and more generally, fixed point binary values. Two's complement uses the binary digit with the greatest value as the sign to indicate whether the binary number is positive or negative; when the most significant bit is 1 the number is signed as negative and when the most ...

  6. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    Karatsuba multiplication of az+b and cz+d (boxed), and 1234 and 567 with z=100. Magenta arrows denote multiplication, amber denotes addition, silver denotes subtraction and cyan denotes left shift. (A), (B) and (C) show recursion with z=10 to obtain intermediate values. The Karatsuba algorithm is a fast multiplication algorithm.

  7. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    In computer science, a mutator method is a method used to control changes to a variable. They are also widely known as setter methods. Often a setter is accompanied by a getter, which returns the value of the private member variable.

  8. Carry (arithmetic) - Wikipedia

    en.wikipedia.org/wiki/Carry_(arithmetic)

    Some machines, notably Pascal's calculator, the second known calculator to be built, and the oldest surviving, use a different method: incrementing the digit from 0 to 9, cocks a mechanical device to store energy, and the next increment, which moves the digit from 9 to 0, releases this energy to increment the next digit by 1. Pascal used ...

  9. Ones' complement - Wikipedia

    en.wikipedia.org/wiki/Ones'_complement

    The ones' complement of a binary number is the value obtained by inverting (flipping) all the bits in the binary representation of the number. The name "ones' complement" [1] refers to the fact that such an inverted value, if added to the original, would always produce an "all ones" number (the term "complement" refers to such pairs of mutually additive inverse numbers, here in respect to a ...