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  2. Immersion blender - Wikipedia

    en.wikipedia.org/wiki/Immersion_blender

    The immersion blender was invented in Switzerland by Roger Perrinjaquet , who patented the idea on March 6, 1950. He called the new appliance "bamix", a portmanteau of the French "battre et mixer" (beat and mix). [1] Larger immersion blenders for commercial use are sometimes nicknamed boat motors (popularized by Emeril Lagasse and Alton Brown ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Source code was released under a commercial license Wintermute Engine: C++: 2010 C-like syntax No 2.5D Windows: The White Chamber, Ghost in the Sheet, Dark Fall: Lost Souls, Face Noir: Donationware, MIT, LGPL: Lite version lacks 3D Actor function World Builder: 1986 No 2D System 3: Lost Crystal: Freeware: WorldForge: C++: 1998 Lua (client ...

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox occasionally hosts real-life and virtual events. They have in the past hosted events such as BloxCon, which was a convention for ordinary players on the platform. [46] Roblox operates annual Easter egg hunts [52] and also hosts an annual event called the "Bloxy Awards", an awards ceremony that also functions as a fundraiser. The 2020 ...

  5. The 8 Best Immersion Blenders of 2023 - AOL

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  6. 14 Ways You Can Use an Immersion Blender to Prove You Need ...

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  7. Blender vs. Immersion Blender: Find the Right Gadget ... - AOL

    www.aol.com/blender-vs-immersion-blender-gadget...

    Immersion Blender Vs. Blender Find The Gadget Right For Your Kitchen Feature 1200x800

  8. Blender - Wikipedia

    en.wikipedia.org/wiki/Blender

    The hand-held immersion blender, stick blender, hand blender or wand blender has no container of its own, but instead has a mixing head with rotating blades that can be immersed in a container. [1] Immersion blenders are convenient for homogenizing volumes that are too large to fit in the bowl of a stationary blender or as in the case of soups ...

  9. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    Blender Game Engine was developed in 2000 with the goal of creating a marketable commercial product to create games and other interactive content, in an artist-friendly way. Key code in the physics library (SUMO) did not become open-source when the rest of Blender did, which prevented the game engine from functioning until version 2.37a.