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The best-known early flight simulation device was the Link Trainer, produced by Edwin Link in Binghamton, New York, United States, which he started building in 1927. He later patented his design, which was first available for sale in 1929. The Link Trainer was a basic metal frame flight simulator usually painted in its well-known blue color.
This is a list of personal computer games compatible with FreeTrack by interface. ... Pitch, Z] Flight Simulator 2004: A Century of Flight - [Yaw, Pitch, Z] SimConnect.
The following are flight simulator software applications that can be downloaded or played for free. Several items are outdated. Please notice 'free' is not the same as open source. Free games may have limited options or include advertisements.
Mediterranean Air War (Combat Flight Simulator 3 mod) - [Yaw, Pitch, X, Y, Z] Micro Flight - [Yaw, Pitch] Microsoft Flight Simulator (2020) - [Yaw, Pitch, Roll, X, Y, Z]
First-person shooter (FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (jump/crouch/lie), yaw (turn left/right), and pitch (look up/down). If the game allows leaning control, then some consider it a sixth DOF; however, this may not be completely accurate, as a lean is a limited partial rotation.
A flight simulation video game refers to the simulation of various aspects of flight or the flight environment for purposes other than flight training or aircraft development. A significant community of simulation enthusiasts is supported by several commercial software packages, as well as commercial and homebuilt hardware.
Freeware flight simulation game for Windows, OS X and Linux-based operating systems such as Ubuntu. Microsoft Flight Simulator 2002: Discontinued 2001 Microsoft: Microsoft: Microsoft Windows: Single-player, Multiplayer: Released in October 2001, and is the 8th installment of the Microsoft Flight Simulator video game series.
Airfight is a 3D multiplayer flight simulation game and first-person shooter developed for the PLATO IV computer system in 1974. It was co-authored by Brand Fortner and Kevin Gorey at the University of Illinois Urbana-Champaign [1] [2] as one of the earliest recreational flight simulator programs as well as among the earliest remote networked, team-based games.