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  2. System usability scale - Wikipedia

    en.wikipedia.org/wiki/System_usability_scale

    In systems engineering, the system usability scale (SUS) is a simple, ten-item attitude Likert scale giving a global view of subjective assessments of usability.It was developed by John Brooke [1] at Digital Equipment Corporation in the UK in 1986 as a tool to be used in usability engineering of electronic office systems.

  3. Questionnaire for User Interaction Satisfaction - Wikipedia

    en.wikipedia.org/wiki/Questionnaire_for_User...

    The Questionnaire For User Interaction Satisfaction (QUIS) is a tool developed to assess users' subjective satisfaction with specific aspects of the human-computer interface. It was developed in 1987 by a multi-disciplinary team of researchers at the University of Maryland Human–Computer Interaction Lab .

  4. ISO 9241 - Wikipedia

    en.wikipedia.org/wiki/ISO_9241

    The questionnaire is a seven-point Likert scale in which scale 1 indicates the task as ‘very difficult’, and scale 7 indicates the task as ‘very easy’. [ 12 ] System Satisfaction is used to evaluate the overall usability of the apps through System Usability Scale (SUS), which is a usability assessment questionnaire with reliable and ...

  5. Component-based usability testing - Wikipedia

    en.wikipedia.org/wiki/Component-based_usability...

    While holistic oriented usability questionnaires such as the system usability scale (SUS) examine the usability of a system on several dimensions such as defined in ISO 9241 Part 11 standard effectiveness, efficiency and satisfaction, a component-based usability questionnaire (CBUQ) [4] is a questionnaire which can be used to evaluate the ...

  6. User experience evaluation - Wikipedia

    en.wikipedia.org/wiki/User_experience_evaluation

    For instance, usability testing is used to collect data about usability construct. [3] Methods also differ if they are to measure a momentary or episodic experience (i.e., assessing how a person feels about a specific interaction episode or after executing a task) or an experience over time, also known as an longitudinal experience.

  7. Usability testing - Wikipedia

    en.wikipedia.org/wiki/Usability_testing

    Usability testing is a technique used in user-centered interaction design to evaluate a product by testing it on users. This can be seen as an irreplaceable usability practice, since it gives direct input on how real users use the system. [1]

  8. Questionnaire construction - Wikipedia

    en.wikipedia.org/wiki/Questionnaire_construction

    Usability testing focuses on how people interact with the survey, such as navigating the survey, entering survey responses, and finding help information. Vignettes are short descriptions of hypothetical situations that are presented to research participants to examine their survey-relevant decisions.

  9. Usability goals - Wikipedia

    en.wikipedia.org/wiki/Usability_goals

    [1] [2] [full citation needed] For this assessment to be objective, there is a need for measurable goals [3] (for instance in terms of easiness of use or of learning) that the system must achieve. That kind of goal is called a usability goal (or also usability requirement [1] [4]). They are objective criteria against which the results of the ...