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  2. JSON Patch - Wikipedia

    en.wikipedia.org/wiki/JSON_Patch

    removes a value from an object or array. Replace replaces a value. Logically identical to using remove and then add. Copy copies a value from one path to another by adding the value at a specified location to another location. Move moves a value from one place to another by removing from one location and adding to another. Test

  3. Jackson (API) - Wikipedia

    en.wikipedia.org/wiki/Jackson_(API)

    In computing, Jackson is a high-performance JSON processor for Java. Its developers extol the combination of fast, correct, lightweight, and ergonomic attributes of the library. Its developers extol the combination of fast, correct, lightweight, and ergonomic attributes of the library.

  4. Forwarding (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Forwarding_(object...

    Decorator pattern: decorator object adds its own members, forwarding others to the decorated object. Proxy pattern: proxy object forwards member use to real object. Forwarding may be used in other patterns, but often use is modified; for example, a method call on one object results in several different methods being called on another: Adapter ...

  5. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    One method of copying an object is the shallow copy.In that case a new object B is created, and the fields values of A are copied over to B. [3] [4] [5] This is also known as a field-by-field copy, [6] [7] [8] field-for-field copy, or field copy. [9]

  6. JSON-LD - Wikipedia

    en.wikipedia.org/wiki/JSON-LD

    JSON-LD is designed around the concept of a "context" to provide additional mappings from JSON to an RDF model. The context links object properties in a JSON document to concepts in an ontology. In order to map the JSON-LD syntax to RDF, JSON-LD allows values to be coerced to a specified type or to be tagged with a language.

  7. Data transfer object - Wikipedia

    en.wikipedia.org/wiki/Data_transfer_object

    In the field of programming a data transfer object (DTO [1] [2]) is an object that carries data between processes. The motivation for its use is that communication between processes is usually done resorting to remote interfaces (e.g., web services), where each call is an expensive operation. [ 2 ]

  8. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]

  9. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    An object's virtual method table will contain the addresses of the object's dynamically bound methods. Method calls are performed by fetching the method's address from the object's virtual method table. The virtual method table is the same for all objects belonging to the same class, and is therefore typically shared between them.