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  2. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  3. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.) The same multiplication rule holds true ...

  4. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Given initial velocity u, one can calculate how high the ball will travel before it begins to fall. The acceleration is local acceleration of gravity g. While these quantities appear to be scalars, the direction of displacement, speed and acceleration is important. They could in fact be considered as unidirectional vectors.

  5. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    The same reasoning used with respect to the position of a particle to define velocity, can be applied to the velocity to define acceleration. The acceleration of a particle is the vector defined by the rate of change of the velocity vector. The average acceleration of a particle over a time interval is defined as the ratio.

  6. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    In terms of a displacement-time (x vs. t) graph, the instantaneous velocity (or, simply, velocity) can be thought of as the slope of the tangent line to the curve at any point, and the average velocity as the slope of the secant line between two points with t coordinates equal to the boundaries of the time period for the average velocity.

  7. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    When the velocity changes sign (at the maximum and minimum displacements), the magnitude of the force on the mass changes by twice the magnitude of the frictional force, because the spring force is continuous and the frictional force reverses direction with velocity. The jump in acceleration equals the force on the mass divided by the mass.

  8. Simple harmonic motion - Wikipedia

    en.wikipedia.org/wiki/Simple_harmonic_motion

    However, at x = 0, the mass has momentum because of the acceleration that the restoring force has imparted. Therefore, the mass continues past the equilibrium position, compressing the spring. A net restoring force then slows it down until its velocity reaches zero, whereupon it is accelerated back to the equilibrium position again.

  9. Circular motion - Wikipedia

    en.wikipedia.org/wiki/Circular_motion

    Velocity and acceleration in non-uniform circular motion. In non-uniform circular motion, an object moves in a circular path with varying speed. Since the speed is changing, there is tangential acceleration in addition to normal acceleration. The net acceleration is directed towards the interior of the circle (but does not pass through its center).