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  2. Bellman–Ford algorithm - Wikipedia

    en.wikipedia.org/wiki/BellmanFord_algorithm

    The BellmanFord algorithm is an algorithm that computes shortest paths from a single source vertex to all of the other vertices in a weighted digraph. [1] It is slower than Dijkstra's algorithm for the same problem, but more versatile, as it is capable of handling graphs in which some of the edge weights are negative numbers. [2]

  3. Johnson's algorithm - Wikipedia

    en.wikipedia.org/wiki/Johnson's_algorithm

    The first three stages of Johnson's algorithm are depicted in the illustration below. The graph on the left of the illustration has two negative edges, but no negative cycles. The center graph shows the new vertex q, a shortest path tree as computed by the BellmanFord algorithm with q as starting vertex, and the values h(v) computed at each other node as the length of the shortest path from ...

  4. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Use a shortest path algorithm (e.g., Dijkstra's algorithm, Bellman-Ford algorithm) to find the shortest path from the source node to the sink node in the residual graph. Augment the Flow: Find the minimum capacity along the shortest path. Increase the flow on the edges of the shortest path by this minimum capacity.

  5. Dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming

    Hence, one can easily formulate the solution for finding shortest paths in a recursive manner, which is what the BellmanFord algorithm or the Floyd–Warshall algorithm does. Overlapping sub-problems means that the space of sub-problems must be small, that is, any recursive algorithm solving the problem should solve the same sub-problems ...

  6. Path-vector routing protocol - Wikipedia

    en.wikipedia.org/wiki/Path-vector_routing_protocol

    Updates that have looped through the network and returned to the same node are easily detected and discarded. This algorithm is sometimes used in BellmanFord routing algorithms to avoid "Count to Infinity" problems. It is different from the distance vector routing and link state routing. Each entry in the routing table contains the ...

  7. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm is usually the working principle behind link-state routing protocols. OSPF and IS-IS are the most common. Unlike Dijkstra's algorithm, the BellmanFord algorithm can be used on graphs with negative edge weights, as long as the graph contains no negative cycle reachable from the source vertex s. The presence of such cycles ...

  8. Destination-Sequenced Distance Vector routing - Wikipedia

    en.wikipedia.org/wiki/Destination-Sequenced...

    Destination-Sequenced Distance-Vector Routing (DSDV) is a table-driven routing scheme for ad hoc mobile networks based on the BellmanFord algorithm. It was developed by C. Perkins and P. Bhagwat in 1994. The main contribution of the algorithm was to solve the routing loop problem. Each entry in the routing table contains a sequence number ...

  9. Zero-weight cycle problem - Wikipedia

    en.wikipedia.org/wiki/Zero-weight_cycle_problem

    This related problem can be solved in polynomial time using the BellmanFord algorithm. If there is no negative cycle, then the distances found by the BellmanFord algorithm can be used, as in Johnson's algorithm , to reweight the edges of the graph in such a way that all edge weights become non-negative and all cycle lengths remain unchanged.