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  2. Hyperparameter (machine learning) - Wikipedia

    en.wikipedia.org/wiki/Hyperparameter_(machine...

    In machine learning, a hyperparameter is a parameter that can be set in order to define any configurable part of a model's learning process. Hyperparameters can be classified as either model hyperparameters (such as the topology and size of a neural network) or algorithm hyperparameters (such as the learning rate and the batch size of an optimizer).

  3. Learning rate - Wikipedia

    en.wikipedia.org/wiki/Learning_rate

    where is the learning rate at iteration , is the initial learning rate, is how much the learning rate should change at each drop (0.5 corresponds to a halving) and corresponds to the drop rate, or how often the rate should be dropped (10 corresponds to a drop every 10 iterations).

  4. Learning curve (machine learning) - Wikipedia

    en.wikipedia.org/wiki/Learning_curve_(machine...

    In machine learning (ML), a learning curve (or training curve) is a graphical representation that shows how a model's performance on a training set (and usually a validation set) changes with the number of training iterations (epochs) or the amount of training data. [1]

  5. Epoch (computing) - Wikipedia

    en.wikipedia.org/wiki/Epoch_(computing)

    Software timekeeping systems vary widely in the resolution of time measurement; some systems may use time units as large as a day, while others may use nanoseconds.For example, for an epoch date of midnight UTC (00:00) on 1 January 1900, and a time unit of a second, the time of the midnight (24:00) between 1 January 1900 and 2 January 1900 is represented by the number 86400, the number of ...

  6. Stochastic gradient descent - Wikipedia

    en.wikipedia.org/wiki/Stochastic_gradient_descent

    When used to minimize the above function, a standard (or "batch") gradient descent method would perform the following iterations: := = = (). The step size is denoted by η {\displaystyle \eta } (sometimes called the learning rate in machine learning) and here " := {\displaystyle :=} " denotes the update of a variable in the algorithm.

  7. Year 2038 problem - Wikipedia

    en.wikipedia.org/wiki/Year_2038_problem

    Many computer systems measure time and date using Unix time, an international standard for digital timekeeping.Unix time is defined as the number of seconds elapsed since 00:00:00 UTC on 1 January 1970 (an arbitrarily chosen time based on the creation of the first Unix system), which has been dubbed the Unix epoch.

  8. Online machine learning - Wikipedia

    en.wikipedia.org/wiki/Online_machine_learning

    In computer science, online machine learning is a method of machine learning in which data becomes available in a sequential order and is used to update the best predictor for future data at each step, as opposed to batch learning techniques which generate the best predictor by learning on the entire training data set at once.

  9. Early stopping - Wikipedia

    en.wikipedia.org/wiki/Early_stopping

    The form the population iteration, which converges to , but cannot be used in computation, while the form the sample iteration which usually converges to an overfitting solution. We want to control the difference between the expected risk of the sample iteration and the minimum expected risk, that is, the expected risk of the regression function: