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  2. Principles of Compiler Design - Wikipedia

    en.wikipedia.org/wiki/Principles_of_Compiler_Design

    Principles of Compiler Design, by Alfred Aho and Jeffrey Ullman, is a classic textbook on compilers for computer programming languages. Both of the authors won the 2020 Turing award for their work on compilers.

  3. FlatBuffers - Wikipedia

    en.wikipedia.org/wiki/FlatBuffers

    The schema compiler runs on Android, Microsoft Windows, macOS, and Linux, [3] but games and other programs use FlatBuffers for serialization work on many other operating systems as well, including iOS, Amazon's Fire OS, and Windows Phone. [4] Van Oortmerssen originally developed FlatBuffers for game development and similar applications. [5] [1]

  4. Compiler-compiler - Wikipedia

    en.wikipedia.org/wiki/Compiler-compiler

    In computer science, a compiler-compiler or compiler generator is a programming tool that creates a parser, interpreter, or compiler from some form of formal description of a programming language and machine. The most common type of compiler-compiler is called a parser generator. [1] It handles only syntactic analysis.

  5. Compiler - Wikipedia

    en.wikipedia.org/wiki/Compiler

    Compiler design. Regardless of the exact number of phases in the compiler design, the phases can be assigned to one of three stages. The stages include a front end, a middle end, and a back end. The front end scans the input and verifies syntax and semantics according to a specific source language.

  6. Dependence analysis - Wikipedia

    en.wikipedia.org/wiki/Dependence_analysis

    A statement S2 is input dependent on S1 (written ) if and only if S1 and S2 read the same resource and S1 precedes S2 in execution. The following is an example of an input dependence (RAR: Read-After-Read): S1 y := x + 3 S2 z := x + 5 Here, S2 and S1 both access the variable x. This dependence does not prohibit reordering.

  7. Compilers: Principles, Techniques, and Tools - Wikipedia

    en.wikipedia.org/wiki/Compilers:_Principles...

    First published in 1986, it is widely regarded as the classic definitive compiler technology text. [2] It is known as the Dragon Book to generations of computer scientists [3] [4] as its cover depicts a knight and a dragon in battle, a metaphor for conquering complexity. This name can also refer to Aho and Ullman's older Principles of Compiler ...

  8. Code generation (compiler) - Wikipedia

    en.wikipedia.org/wiki/Code_generation_(compiler)

    (For more information on compiler design, see Compiler.) The input to the code generator typically consists of a parse tree or an abstract syntax tree. [1] The tree is converted into a linear sequence of instructions, usually in an intermediate language such as three-address code. Further stages of compilation may or may not be referred to as ...

  9. Data buffer - Wikipedia

    en.wikipedia.org/wiki/Data_buffer

    In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...