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  2. Aim assist - Wikipedia

    en.wikipedia.org/wiki/Aim_assist

    In video games, aim assist is a gameplay feature designed to help players with their aiming. It is commonly found in first-person shooter (FPS) games, and is an element particularly designed for players who use controller inputs, as opposed to a mouse and keyboard (MnK).

  3. Aimlabs - Wikipedia

    en.wikipedia.org/wiki/Aimlabs

    Aimlabs, formerly Aim Lab, is an aim-training shooter game released on June 16, 2023. It was developed and published by State Space Labs, Inc.. It allows players to practice and optimize their gameplay in a first or third-person shooter setting. It is available for the Windows, Xbox, Android, and iOS operating systems.

  4. Hitscan - Wikipedia

    en.wikipedia.org/wiki/Hitscan

    The primary advantage is the simplicity of the simulation, which uses relatively simple mathematics to calculate hits. Although bullets do not move at infinite speed via perfectly straight trajectories, they move fast enough that a hitscan solution is normally a reasonable approximation.

  5. Valorant - Wikipedia

    en.wikipedia.org/wiki/Valorant

    Valorant is a 2020 first-person tactical hero shooter video game developed and published by Riot Games. [3] A free-to-play game, Valorant takes inspiration from the Counter-Strike series, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving.

  6. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  7. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  8. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    The term APM originates from StarCraft, and was popularised after the development of a large number of community tools, particularly BWChart, allowing observers of game matches to view player resources and "actions per minute", which was used as a metric in determining a player's skill.

  9. PunkBuster - Wikipedia

    en.wikipedia.org/wiki/PunkBuster

    PunkBuster is a computer program that is designed to detect software used for cheating in online games.It does this by scanning the memory contents of the local machine. A computer identified as using cheats may be banned from connecting to protected servers.

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