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Ares is a space strategy video game created by Nathan Lamont of Bigger Planet Software, [1] and first released by Changeling Software in 1998. In 1999 the game was re-released as shareware by Ambrosia Software and released as open source software and freeware in 2008. [ 2 ]
Ares can double jump and roll to avoid attacks and obstacles and can change his suit during the course of the game which gives him a different aesthetic appearance and abilities. He can also activate Vakyl Cannon, a rechargeable orbital cannon which destroys all of the enemies on screen.
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Your story unfolds in a galaxy that was first colonized by God-like beings known as the "Endless", who rose and fell eons ago. All that remains of them are mystical ruins, powerful artifacts, and a strange, near-magical substance known as Dust. Epic: 1992 Digital Image Design: Ocean Software: Amiga, Atari ST, MS-DOS, NEC PC-9801 Everspace: 2017
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This list of SPI games includes games published by Simulations Publications, Inc. as separate titles, as well as part of their magazines Strategy & Tactics and Ares. Games [ edit ]
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Ares Rising used the MythOS engine that was developed by Charybdis Enterprises for the game iM1A2 Abrams. [8] [9] In March 1998, Advanced Micro Devices reached an agreement with Imagine Studios to optimize the game with AMD's K6-3D microprocessor. [10] The game went gold on August 11, 1998. [11] [12]