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Most shogi pieces can move only to an adjacent square. A few may move across the board, and one jumps over intervening pieces. The lance, bishop, and rook are ranging pieces: They can move any number of squares along a straight line limited only by intervening pieces and the edge of the board. If an opposing piece intervenes, it may be captured ...
Shogi notation is the set of various abbreviatory notational systems used to describe the piece movements of a shogi game record or the positions of pieces on a shogi board. A game record is called a 棋譜 kifu in Japanese.
Many basic tactics (手筋 tesuji, also translated as 'clever move') of shogi are similar to those of chess tactics, involving forks, pins, removing the defender and other techniques, all of which are considered very strong when used effectively. However, other tactics, particularly ones involving dropped pieces, have no parallel in western chess.
Shogi, like western chess, can be divided into the opening, middle game and endgame, each requiring a different strategy.The opening consists of arranging one's defenses and positioning for attack, the middle game consists of attempting to break through the opposing defenses while maintaining one's own, and the endgame starts when one side's defenses have been compromised.
A shogi opening (戦法 senpō) is the sequence of initial moves of a shogi game before the middle game. The more general Japanese term for the beginning of the game is joban ( 序盤 ) . A jōseki ( 定跡 ) is the especially recommended sequence of moves for a given opening that was considered balanced play at one point in time for both sides ...
Alternatively, under the rules of the Japanese Chu Shogi Association, it suffices to capture all the opponent's other pieces, leaving a bare king or a bare prince, whereupon the player wins and the game ends early, provided that one's own king is not immediately bared or captured on the next move. Unlike standard shogi, pieces may not be ...
Tenjiku shogi pieces that occur in chu shogi or dai shogi move as they do in that game, but the pieces from dai shogi promote differently. An opposing piece is captured by displacement: That is, if a piece moves to a square occupied by an opposing piece, the opposing piece is displaced and removed from the board. A piece cannot move to a square ...
In shogi, castles (Japanese: 囲い, romanized: kakoi) are strong defensive configurations of pieces that protect the king (Japanese: 玉). In contrast to the special castling move in western chess, shogi castles are structures that require making multiple individual moves with more than one piece.
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