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TrackMania Turbo is a racing video game developed by Ubisoft Nadeo and published by Ubisoft.Announced at E3 2015, the title is the first TrackMania game released on consoles since 2009's TrackMania: Build to Race on the Wii.
TrackMania Turbo is a racing video game developed by Firebrand Games. [1] The successor to TrackMania DS, it was released on September 24, 2010 in Europe by Focus Home Interactive, and on April 19, 2011 in the US by City Interactive. [1] It was released at the same time as TrackMania: Build to Race (known as TrackMania in Europe) for the Wii.
TrackMania is a series of racing games for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and Series S, Nintendo DS, and Wii developed by Ubisoft Nadeo and Firebrand Games. Instead of following the usual trend of choosing a set car and track to play the game, in TrackMania the players can create their own tracks using ...
TrackMania Turbo (2010 video game) TrackMania Turbo (2016 video game) Z. Zerator This page was last edited on 4 November 2023, at 06:06 (UTC). Text is available ...
Ubisoft Nadeo (English: / ˈnɑːdioʊ / NAH-dee-oh, [1] French: [nadeo]) [2] is a French video game developer founded in 2000. The studio is best known for creating the racing game series TrackMania. Other games developed by Nadeo include the Virtual Skipper series and ShootMania. Nadeo's latest game was TrackMania (2020), which was released ...
This list contains all games published by Focus Entertainment ... Firebrand Games: TrackMania Turbo: Nintendo DS: September 23, 2010: Firebrand Games: Cities XL 2011:
Retrieved from "https://en.wikipedia.org/w/index.php?title=TrackMania_Turbo:_Build_to_Race&oldid=932787353"https://en.wikipedia.org/w/index.php?title=TrackMania_Turbo
TrackMania includes some pre-constructed tracks that players can race on to unlock "coppers", the in-game currency. These can be used to buy different building blocks, usually called "blocks", for their track, including regular roads, checkpoints, long bends, loop-the-loops, and jumps, which all snap to a grid automatically.
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