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  2. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    Frame rate, most commonly expressed in frame/s, frames per second or FPS, is typically the frequency (rate) at which consecutive images are captured or displayed.This definition applies to film and video cameras, computer animation, and motion capture systems.

  3. Refresh rate - Wikipedia

    en.wikipedia.org/wiki/Refresh_rate

    Many high-end LCD televisions now have a 120 or 240 Hz (current and former NTSC countries) or 100 or 200 Hz (PAL/SECAM countries) refresh rate. The rate of 120 was chosen as the least common multiple of 24 fps (cinema) and 30 fps (NTSC TV), and allows for less distortion when movies are viewed due to the elimination of telecine (3:2 pulldown ...

  4. Idle (CPU) - Wikipedia

    en.wikipedia.org/wiki/Idle_(CPU)

    Many operating systems, for example Windows, [1] Linux, [2] and macOS [3] will run an idle task, which is a special task loaded by the OS scheduler on a CPU when there is nothing for the CPU to do. The idle task can be hard-coded into the scheduler, or it can be implemented as a separate task with the lowest possible priority.

  5. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    High resolution monochrome mode using a custom non-interlaced monitor with the slightly lower vertical resolution (in order to be an integer multiple of low and medium resolution and thus utilize the same amount of RAM for the framebuffer) allowing a "flicker free" 71.25 Hz refresh rate, higher even than the highest refresh rate provided by VGA.

  6. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    A CPU designer is often required to implement a particular instruction set, and so cannot change N. Sometimes a designer focuses on improving performance by making significant improvements in f (with techniques such as deeper pipelines and faster caches), while (hopefully) not sacrificing too much C—leading to a speed-demon CPU design.

  7. Display motion blur - Wikipedia

    en.wikipedia.org/wiki/Display_motion_blur

    Some displays use motion interpolation to run at a higher refresh rate, such as 100 Hz or 120 Hz to reduce motion blur. Motion interpolation generates artificial in-between frames that are inserted between the real frames. The advantage is reduced motion blur on sample-and-hold displays such as LCD.

  8. CPU time - Wikipedia

    en.wikipedia.org/wiki/CPU_time

    CPU time (or process time) is the amount of time that a central processing unit (CPU) was used for processing instructions of a computer program or operating system. CPU time is measured in clock ticks or seconds. Sometimes it is useful to convert CPU time into a percentage of the CPU capacity, giving the CPU usage.

  9. SMPTE timecode - Wikipedia

    en.wikipedia.org/wiki/SMPTE_timecode

    With a 30 Hz frame rate the line scan frequency is (30 × 525) = 15750 Hz. So the subcarrier frequency would have been ⁠ 495 / 2 ⁠ × 15750 = 3.898125 MHz. This was the subcarrier frequency originally chosen, but tests showed that on some monochrome receivers an interference pattern caused by the beat between the color subcarrier and the 4. ...