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  2. SCXML - Wikipedia

    en.wikipedia.org/wiki/SCXML

    Multimodal application designs can use different modalities (for example, voice vs. touchscreen vs. keyboard and mouse) for different parts of a communication best suited to it. For example, voice input can be used to avoid having to type on the small screen of a mobile phone, but the screen may be a faster way of communicating a list or map ...

  3. Multimodal interaction - Wikipedia

    en.wikipedia.org/wiki/Multimodal_interaction

    A multimodal interface provides several distinct tools for input and output of data. Multimodal human-computer interaction involves natural communication with virtual and physical environments. It facilitates free and natural communication between users and automated systems, allowing flexible input (speech, handwriting, gestures) and output ...

  4. Multimodal Architecture and Interfaces - Wikipedia

    en.wikipedia.org/wiki/Multimodal_Architecture...

    The Multimodal Architecture and Interfaces specification is based on the MVC design pattern, that proposes to organize the user interface structure in three parts: the Model, the View and the Controller. [3] This design pattern is also shown by the Data-Flow-Presentation architecture from the Voice Browser Working Group. [4]

  5. Category:Multimodal interaction - Wikipedia

    en.wikipedia.org/wiki/Category:Multimodal...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  6. W3C MMI - Wikipedia

    en.wikipedia.org/wiki/W3C_MMI

    EMMA (Extensible Multi-Modal Annotations): a data exchange format for the interface between input processors and interaction management systems. It will define the means for recognizers to annotate application specific data with information such as confidence scores, time stamps, input mode (e.g. key strokes, speech or pen), alternative ...

  7. Modality (human–computer interaction) - Wikipedia

    en.wikipedia.org/wiki/Modality_(human–computer...

    In the context of human–computer interaction, a modality is the classification of a single independent channel of input/output between a computer and a human. Such channels may differ based on sensory nature (e.g., visual vs. auditory), [1] or other significant differences in processing (e.g., text vs. image). [2]

  8. Multimodal - Wikipedia

    en.wikipedia.org/wiki/Multimodal

    Multimodal learning, machine learning methods using multiple input modalities; Multimodal transport, a contract for delivery involving the use of multiple modes of goods transport; Multimodality, the use of several modes (media) in a single artifact; Multimodal logic modal logic that has more than one primitive modal operator

  9. User interface markup language - Wikipedia

    en.wikipedia.org/wiki/User_interface_markup_language

    Scalable Vector Graphics is a markup language for graphics proposed by the W3C [3] that can support rich graphics for web and mobile applications. While SVG is not a user interface language, it includes support for vector/raster graphics, animation, interaction with the DOM and CSS, embedded media, events and scriptability.