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  2. SCXML - Wikipedia

    en.wikipedia.org/wiki/SCXML

    Multimodal application designs can use different modalities (for example, voice vs. touchscreen vs. keyboard and mouse) for different parts of a communication best suited to it. For example, voice input can be used to avoid having to type on the small screen of a mobile phone, but the screen may be a faster way of communicating a list or map ...

  3. Multimodal interaction - Wikipedia

    en.wikipedia.org/wiki/Multimodal_interaction

    A multimodal interface provides several distinct tools for input and output of data. Multimodal human-computer interaction involves natural communication with virtual and physical environments. It facilitates free and natural communication between users and automated systems, allowing flexible input (speech, handwriting, gestures) and output ...

  4. Multimodal Architecture and Interfaces - Wikipedia

    en.wikipedia.org/wiki/Multimodal_Architecture...

    The Multimodal Architecture and Interfaces recommendation introduces a generic structure and a communication protocol to allow the modules in a multimodal system to communicate with each other. This specification proposes an event-driven architecture as a general frame of reference focused in the control flow data exchange.

  5. W3C MMI - Wikipedia

    en.wikipedia.org/wiki/W3C_MMI

    EMMA (Extensible Multi-Modal Annotations): a data exchange format for the interface between input processors and interaction management systems. It will define the means for recognizers to annotate application specific data with information such as confidence scores, time stamps, input mode (e.g. key strokes, speech or pen), alternative ...

  6. List of platform-independent GUI libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_platform...

    This is a list of notable library packages implementing a graphical user interface (GUI) platform-independent GUI library (PIGUI). These can be used to develop software that can be ported to multiple computing platforms with no change to its source code .

  7. Category:Multimodal interaction - Wikipedia

    en.wikipedia.org/wiki/Category:Multimodal...

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  8. User interface markup language - Wikipedia

    en.wikipedia.org/wiki/User_interface_markup_language

    Scalable Vector Graphics is a markup language for graphics proposed by the W3C [3] that can support rich graphics for web and mobile applications. While SVG is not a user interface language, it includes support for vector/raster graphics, animation, interaction with the DOM and CSS, embedded media, events and scriptability.

  9. Modality (human–computer interaction) - Wikipedia

    en.wikipedia.org/wiki/Modality_(human–computer...

    In the context of human–computer interaction, a modality is the classification of a single independent channel of input/output between a computer and a human. Such channels may differ based on sensory nature (e.g., visual vs. auditory), [1] or other significant differences in processing (e.g., text vs. image). [2]