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  2. List of Pathfinder books - Wikipedia

    en.wikipedia.org/wiki/List_of_Pathfinder_books

    Player Core 2: August 1, 2024: 320 978-1-64078-5-977: Hardcover PZO12004 Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter The War of Immortals: October 23, 2024: 240 978-1-64078-619-6: Hardcover PZO12006 James Case, Liane Merciel, and Michael Sayre Guns & Gears (Remastered) 2025: TBA 978-1-64078-643-1: Hardcover PZO12010

  3. Tome of Battle: The Book of Nine Swords - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Battle:_The_Book...

    Martial Adepts are the base classes introduced in Tome of Battle. Two of the three classes parallel existing classes, but gain different class features, as well as access to the powerful techniques of the Sublime Way: Crusader, which parallels the religious strictures of the Paladin (but unlike the Paladin, the Crusader class can be used to make a character of any alignment), and Warblade ...

  4. Pathfinder Roleplaying Game - Wikipedia

    en.wikipedia.org/wiki/Pathfinder_Roleplaying_Game

    Pathfinder is a tabletop role-playing game based on a d20 system, in which most outcomes are based on the roll of a 20-sided die along with additional modifiers.One player acts as the game master for one or more other players, guiding them through an adventure path (or module), which can consist of exploration, combat, and non-violent interactions with non-player characters.

  5. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...

  6. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  7. Fabled Lands - Wikipedia

    en.wikipedia.org/wiki/Fabled_Lands

    Combat—fighting skills; Magic—the art of casting spells; Sanctity—the gift of divine power and wisdom; Scouting—the techniques of tracking and wilderness lore; Thievery—the talent for stealth, agility and lock picking; The player's initial score in each of these six attributes is determined by their chosen profession.

  8. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    Otherwise, a player at 0 hit points must begin making "death saving throws", where an unmodified d20 roll resulting in 10 or above is a success, below 10 a failure. If the player gets three failures before three successes, the character is dead. If three successes are recorded, the character is stable but unconscious.

  9. Starfinder Roleplaying Game - Wikipedia

    en.wikipedia.org/wiki/Starfinder_Roleplaying_Game

    The Starfinder Roleplaying Game is a science-fiction/science fantasy role-playing game published by Paizo Publishing.It is built on Paizo's previous game, the Pathfinder Roleplaying Game, both in its game mechanics and universe, but adapted to a more futuristic style than its fantasy predecessor; game content is intended to be easily convertible between the two systems.