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  2. File:Rocket League logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Rocket_League_logo.svg

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  3. Rocket League - Wikipedia

    en.wikipedia.org/wiki/Rocket_League

    Rocket League is a 2015 vehicular soccer video game developed and published by Psyonix for various home consoles and computers. A sequel to 2008's Supersonic Acrobatic Rocket-Powered Battle-Cars, Rocket League features up to eight players assigned to each of the two teams, using "rocket-powered" vehicles to hit a ball into their opponent's goal and score points over the course of a match.

  4. Rocket League Sideswipe - Wikipedia

    en.wikipedia.org/wiki/Rocket_League_Sideswipe

    Rocket League Sideswipe is a free-to-play mobile vehicular soccer video game published by Psyonix. It serves as a spin-off of Rocket League , but with 2D computer graphics . An alpha version of the game was released in Oceania in March 2021 before the game was given a worldwide release in late November of the same year.

  5. File:Team Rocket Logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Team_Rocket_Logo.svg

    Size of this PNG preview of this SVG file: 512 × 489 pixels. Other resolutions: 251 × 240 pixels | 503 × 480 pixels ... Team Rocket; Usage on th.wikipedia.org

  6. File:Rocket Internet logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Rocket_Internet_logo.svg

    Do not copy this file to Wikimedia Commons. This file is free content in the United States but non-free or potentially non-free in its country of origin. Wikimedia Commons only accepts files that are public domain or freely licensed in both the country of origin and the United States.

  7. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping . [ 2 ]

  8. File:SpaceX rockets.svg - Wikipedia

    en.wikipedia.org/wiki/File:SpaceX_rockets.svg

    This image is based on files Falcon rocket family2.svg (Msaynevirta), Falcon rocket family.svg (Craigboy), SpaceX logo.svg (Rressi), File:SuperHeavyLaunchers.png (FloraFallenrose), File:Falcon rocket family7 - 副本.png (Braun Ge), Flag of the United States.svg, NASA_logo.svg

  9. File:Rocket thrust.svg - Wikipedia

    en.wikipedia.org/wiki/File:Rocket_thrust.svg

    The following other wikis use this file: Usage on af.wikipedia.org Straalmotor; Usage on ast.wikipedia.org Motor cohete; Usage on ca.wikipedia.org