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Enterprise integration pattern. Genre. Non-fiction, Software development. Published. 10 October 2003. ISBN. 978-0321200686. Enterprise Integration Patterns is a book by Gregor Hohpe and Bobby Woolf and describes 65 patterns for the use of enterprise application integration and message-oriented middleware in the form of a pattern language .
High-temperature operating life (HTOL) is a reliability test applied to integrated circuits (ICs) to determine their intrinsic reliability. This test stresses the IC at an elevated temperature, high voltage and dynamic operation for a predefined period of time. The IC is usually monitored under stress and tested at intermediate intervals.
Enterprise application integration is the process of linking such applications within a single organization together in order to simplify and automate business processes to the greatest extent possible, while at the same time avoiding having to make sweeping changes to the existing applications or data structures.
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Software design pattern. In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code . Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase ...
The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [1] It is a zero-player game, [2][3] meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and ...
Template method pattern. In object-oriented programming, the template method is one of the behavioral design patterns identified by Gamma et al. [ 1] in the book Design Patterns. The template method is a method in a superclass, usually an abstract superclass, and defines the skeleton of an operation in terms of a number of high-level steps.
Strategy pattern. In computer programming, the strategy pattern (also known as the policy pattern) is a behavioral software design pattern that enables selecting an algorithm at runtime. Instead of implementing a single algorithm directly, code receives runtime instructions as to which in a family of algorithms to use. [1]