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  2. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    Bresenham's algorithm chooses the integer y corresponding to the pixel center that is closest to the ideal (fractional) y for the same x; on successive columns y can remain the same or increase by 1. The general equation of the line through the endpoints is given by:

  3. Slope - Wikipedia

    en.wikipedia.org/wiki/Slope

    Slope illustrated for y = (3/2)x − 1.Click on to enlarge Slope of a line in coordinates system, from f(x) = −12x + 2 to f(x) = 12x + 2. The slope of a line in the plane containing the x and y axes is generally represented by the letter m, [5] and is defined as the change in the y coordinate divided by the corresponding change in the x coordinate, between two distinct points on the line.

  4. Linear equation - Wikipedia

    en.wikipedia.org/wiki/Linear_equation

    Vertical line of equation x = a Horizontal line of equation y = b. Each solution (x, y) of a linear equation + + = may be viewed as the Cartesian coordinates of a point in the Euclidean plane. With this interpretation, all solutions of the equation form a line, provided that a and b are not both zero. Conversely, every line is the set of all ...

  5. Bivariate analysis - Wikipedia

    en.wikipedia.org/wiki/Bivariate_analysis

    It involves the analysis of two variables (often denoted as X, Y), for the purpose of determining the empirical relationship between them. [1] Bivariate analysis can be helpful in testing simple hypotheses of association.

  6. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    Divide-and-conquer approach to sort the list (38, 27, 43, 3, 9, 82, 10) in increasing order. Upper half: splitting into sublists; mid: a one-element list is trivially sorted; lower half: composing sorted sublists. The divide-and-conquer paradigm is often used to find an optimal solution of a problem.

  7. 2003–04 Primera División A season - Wikipedia

    en.wikipedia.org/wiki/2003–04_Primera_División...

    3 38 21 +17 40 2 Dorados: 19 10 6 3 43 28 +15 36 3 Celaya: 19 11 3 5 38 24 +14 36 4 Cobras Juárez: 19 12 0 7 36 25 +11 36 5 Tabasco: 19 10 6 3 35 25 +10 36 6 Coatzacoalcos: 19 9 7 3 23 16 +7 34 7 Correcaminos UAT: 19 8 5 6 35 25 +10 29 8 Tigrillos: 19 7 8 4 23 23 0 29 9 Atlético Mexiquense: 19 8 4 7 32 31 +1 28 10 Cruz Azul Oaxaca: 19 8 2 9 ...

  8. Breakdown (video game) - Wikipedia

    en.wikipedia.org/wiki/Breakdown_(video_game)

    In Japan, Famitsu awarded it a score of three sevens and one six, totaling 27 out of 40. [ 7 ] David Chen, writing for the Xbox gaming magazine Xbox Nation , stated, "Hardcore gamers ... will find Breakdown suffers from a few too many design flaws", but praised the game, adding: "In spite of any ... shortcomings, Breakdown is an enormously ...

  9. Yup Technologies - Wikipedia

    en.wikipedia.org/wiki/Yup_Technologies

    Yup (formerly known as MathCrunch) was founded in 2014 in San Francisco by entrepreneur and angel investor Naguib S. Sawiris. [2] [3] The initial idea for the creation of Yup came as Sawiris observed that students were texting friends and family to help them solve homework problems they could not; Sawiris saw an opportunity for both a business and to have a positive social impact in the ...