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Treasures of the Savage Frontier allows players to create characters of up to level 12. [1] Depending on the player character's actions, certain non-player characters can fall in love with him. [1] The game allows the option to increase the number of characters involved in a combat by involving allied forces. [1]
The Forgotten Realms Archives is a compilation of the AD&D Forgotten Realms series from the beginning of the series in 1988 through 1994, including 12 complete games. It was released in April 1997, [1] and re-released a year later as a Silver Edition, which included an interactive demo for 1998's Baldur's Gate, and republished in 2001 as part of the Gamefest Interplay collector's series ...
Gateway to the Savage Frontier [10] Gold Box: Savage Frontier: RPG (turn-based) Home computers: Stormfront Studios: 1991: Gold Box Treasures of the Savage Frontier [10] Gold Box: Savage Frontier: RPG (turn-based) MS-DOS, Amiga: Stormfront Studios: 1992: Gold Box Eye of the Beholder III: Assault on Myth Drannor [9] [11] Eye of the Beholder: RPG ...
Gold Box is a series of role-playing video games produced by Strategic Simulations from 1988 to 1992. The company acquired a license to produce games based on the Advanced Dungeons & Dragons role-playing game from TSR, Inc. [1] These games shared a common game engine that came to be known as the "Gold Box Engine" after the gold-colored boxes in which most games of the series were sold.
Unlimited Adventures is a construction kit for computer role-playing games, and drew its content from the prior Gold Box engine games, [3] with improved graphics. SSI's contract with TSR, Inc. required the former to stop using the Gold Box engine, so the company released its development tools.
SSI sold 62,581 copies of Gateway to the Savage Frontier. [2] The title was the #1 selling MS-DOS game in North America in August 1991. [3] Jim Trunzo reviewed Gateway to the Savage Frontier in White Wolf #29 (Oct./Nov., 1991), rating it a 4 out of 5 and stated that "Gateway to the Savage Frontier earns high marks for graphics, text and depth ...
[4] [7] A Nintendo SNES videogame version was planned as a sequel to the NES conversion of Pool Of Radiance, but was abandoned; the publisher in both cases was FCI. [13] [14] The game is linked to both an AD&D adventure module and to a novel of the same name. [15] The adventure module is based on the computer game. [16]
James Trunzo reviewed Dungeons & Dragons Stronghold in White Wolf #39 (1994), giving it a final evaluation of "Very Good" and stated that "Stronghold is a long game, and it can grow tedious at times, especially early on when combat is game years away.