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Zelda II: The Adventure of Link [a] is an action role-playing game developed and published by Nintendo.It is the second installment in the Legend of Zelda series and was released in Japan for the Famicom Disk System on January 14, 1987—less than one year after the Japanese release and seven months before the North American release of the original The Legend of Zelda.
[6] [7] Although he is mainly silent in the video games, he does speak in the Legend of Zelda cartoon series and the CD-i games from The Legend of Zelda series produced by Philips. [8] Link was recognised as the second greatest video game character of all time behind Mario in the Guinness World Records Gamer's Edition 2011. [ 9 ]
BS Zelda no Densetsu (BSゼルダの伝説, lit. BS The Legend of Zelda) is an action-adventure game first broadcast to Satellaview owners in August 1995. It is the fifth game developed by Nintendo belonging to The Legend of Zelda series, but it does not feature Link, the protagonist of the prior four games.
Games in The Legend of Zelda series with two-dimensional (2D) graphics feature side-scrolling or overhead view gameplay, while games with three-dimensional (3D) graphics give the player a third-person perspective. [2]
The Legend of Zelda series is set in a fantasy world that first appeared in the original The Legend of Zelda, which was developed and published by Nintendo.The game introduced Hyrule as the series' primary setting and series protagonist Link, a Hylian boy or young man who is the player character. [1]
The Zelda [3] Game & Watch (model number ZL-65) [4] is a multi-screen Game & Watch system developed by Nintendo and released in North America in 1989. [1] Its gameplay was heavily inspired by Nintendo Entertainment System game Zelda II: Adventure of Link, and it featured an original story described in the manual.
The original usage of the phrase in Zelda II: The Adventure of Link "I am Error" is a quote from the 1987 video game Zelda II: The Adventure of Link. The quote is spoken by a villager, apparently named Error, in the town of Ruto. In the original Japanese version of the game, the line is Ore no na wa Erā da… (オレノナハ エラー ダ…
Link's Awakening was the first overhead-perspective Zelda game to allow Link to jump; this enables sidescrolling sequences similar to those in the earlier Zelda II: The Adventure of Link. [6] Players can expand their abilities with items, which are discovered in dungeons and through character interactions. Certain items grant access to ...