Search results
Results from the WOW.Com Content Network
Hollow Knight is a 2017 Metroidvania video game developed and published by the Australian independent developer, Team Cherry. The player controls the Knight, an insectoid warrior exploring Hallownest, a fallen kingdom plagued by a supernatural disease.
Hollow Knight: Silksong gameplay is set to be similar to its predecessor Hollow Knight, featuring 2D platforming and combat.In the first game, Hollow Knight, the protagonist was a character known as "the Knight", but in Hollow Knight: Silksong, the protagonist will be a character from the original game known as "Hornet".
Christopher James Larkin is an Australian composer for video games, film, and television, best known for his work on Hollow Knight (2017) and its upcoming sequel Hollow Knight: Silksong. Some of his other works include Pac-Man 256, Outfolded, TOHU, and Hacknet.
For premium support please call: 800-290-4726 more ways to reach us
Gameplay influences include The Witcher, God of War, and Dark Souls, [5] though Odd Bug said Tails of Iron ' s difficulty was influenced more by Hollow Knight than Dark Souls. For the story, they were inspired by Redwall, Mouse Guard, The Wind in the Willows to create anthropomorphic characters in peril. The characters themselves are derived ...
Players assume control of the Penitent One, a silent knight wielding a sword named Mea Culpa, as he travels the land in a pilgrimage. The game involves exploring Cvstodia while fighting enemies, which appear in most areas. The Penitent One can fight enemies by attacking them with his sword at close range, or by casting spells that can be learned.
Soulslike games typically have a high level of difficulty where repeated player character death is expected and incorporated as part of the gameplay, with players often keeping part of their progress since the last checkpoint (items collected, bosses defeated), and other losses (such as experience or currency) being potentially recoverable.
Hollow Knight is made by an Australian development studio, and Australia uses DD-MM-YYYY as its date format. Finally finally, although it's not (or is no longer) explicitly stated in the MOS, users should not make large edits to an article where changing date formats is the only contribution of that edit.