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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Unreal Engine character creator. World design is the creation of a backstory, setting and theme for the game; often done by a lead designer. [43] World design can also be the creation of a universe or a map, as well as topics or areas that are likely to be pursued by the player.

  3. Unrecord - Wikipedia

    en.wikipedia.org/wiki/Unrecord

    In response, Spindler posted a video showing the game's environment within the Unreal Engine user interface to prove that the game is a first-person shooter with free movement, and not an interactive film or a rail shooter. [15]

  4. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  5. Flintlock: The Siege of Dawn - Wikipedia

    en.wikipedia.org/wiki/Flintlock:_The_Siege_of_Dawn

    The human characters in the game were created using Unreal Engine ' s MetaHuman tool, which allowed the team to animate characters quickly, allowing the team to focus on developing and refining other aspects of the game. [3] The team described Flintlock as "somewhere in the middle" of God of War and Elden Ring.

  6. Unreal Engine 5 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_5

    Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...

  7. Immortals of Aveum - Wikipedia

    en.wikipedia.org/wiki/Immortals_of_Aveum

    The development team expressed a focus on balancing the game's fun and challenge, developing a strong story, and creating memorable characters. [ 9 ] [ 10 ] The game uses Unreal Engine 5 [ 11 ] and was directed by former Dead Space creative director Bret Robbins.

  8. Unreal Editor for Fortnite - Wikipedia

    en.wikipedia.org/wiki/Unreal_Editor_for_Fortnite

    With a GUI almost identical to that of Unreal Engine, UEFN gives developers a familiar interface and tooling. It defers from Unreal Engine by allowing users to enter a live edit session, where other collaborators can load into the project via Fortnite and participate in development via the Fortnite Creative toolset. Changes made in the edit ...

  9. Scum (video game) - Wikipedia

    en.wikipedia.org/wiki/Scum_(video_game)

    It aims to simulate the human body, [8] and thus has an interface called the "BCU monitor" to track character's calories, vitamins, health, and other stats. [9] Players can choose to ignore these elements of the game, or can delve deep into these systems in order to improve the character's performance (speed, stamina, carry weight and so on).