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  2. JavaScript - Wikipedia

    en.wikipedia.org/wiki/JavaScript

    In JavaScript, an object is an associative array, augmented with a prototype (see below); each key provides the name for an object property, and there are two syntactical ways to specify such a name: dot notation (obj.x = 10) and bracket notation (obj['x'] = 10). A property may be added, rebound, or deleted at run-time.

  3. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    The syntax of JavaScript is the set of rules that define a correctly structured JavaScript program. The examples below make use of the log function of the console object present in most browsers for standard text output .

  4. Document Object Model - Wikipedia

    en.wikipedia.org/wiki/Document_Object_Model

    JavaScript was released by Netscape Communications in 1995 within Netscape Navigator 2.0. Netscape's competitor, Microsoft, released Internet Explorer 3.0 the following year with a reimplementation of JavaScript called JScript. JavaScript and JScript let web developers create web pages with client-side interactivity.

  5. DOM event - Wikipedia

    en.wikipedia.org/wiki/DOM_event

    Name Type Description type DOMString The name of the event (case-insensitive in DOM level 2 but case-sensitive in DOM level 3 [19]). target EventTarget Used to indicate the EventTarget to which the event was originally dispatched. currentTarget EventTarget Used to indicate the EventTarget whose EventListeners are currently being processed ...

  6. Attribute (computing) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(computing)

    However, in actual usage, the term attribute can and is often treated as equivalent to a property depending on the technology being discussed. An attribute of an object usually consists of a name and a value. For an element these can be a type and class name, while for a file these can be a name and an extension, respectively.

  7. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  8. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    The choice of a variable name should be mnemonic — that is, designed to indicate to the casual observer the intent of its use. One-character variable names should be avoided except for temporary "throwaway" variables. Common names for temporary variables are i, j, k, m, and n for integers; c, d, and e for characters. int i;

  9. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    JavaScript (ES6) class name ... Default ReadOnly Property Item(Index As type) As type Get instructions End Get End Property: Default WriteOnly Property Item(Index As ...