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Memory-mapped I/O is preferred in IA-32 and x86-64 based architectures because the instructions that perform port-based I/O are limited to one register: EAX, AX, and AL are the only registers that data can be moved into or out of, and either a byte-sized immediate value in the instruction or a value in register DX determines which port is the source or destination port of the transfer.
The main difference between System V shared memory (shmem) and memory mapped I/O (mmap) is that System V shared memory is persistent: unless explicitly removed by a process, it is kept in memory and remains available until the system is shut down. mmap'd memory is not persistent between application executions (unless it is backed by a file).
Memory-mapped I/O, an alternative to port I/O; a communication between CPU and peripheral device using the same instructions, and same bus, as between CPU and memory; Virtual memory, technique which gives an application program the impression that it has contiguous working memory, while in fact it is physically fragmented and may even overflow ...
A memory-mapped file is a segment of virtual memory [1] that has been assigned a direct byte-for-byte correlation with some portion of a file or file-like resource. This resource is typically a file that is physically present on disk, but can also be a device, shared memory object, or other resource that an operating system can reference through a file descriptor.
In computing, a memory access pattern or IO access pattern is the pattern with which a system or program reads and writes memory on secondary storage.These patterns differ in the level of locality of reference and drastically affect cache performance, [1] and also have implications for the approach to parallelism [2] [3] and distribution of workload in shared memory systems. [4]
In computer programming, a value is said to be volatile if it can be read or modified asynchronously by something other than the current thread of execution.The value of a volatile variable may spontaneously change for reasons such as: sharing values with other threads; sharing values with asynchronous signal handlers; accessing hardware devices via memory-mapped I/O (where you can send and ...
When reading from standard program storage, there are no side-effects due to the order of memory read operations. In embedded system programming, it is very common to have memory-mapped I/O where reads and writes to memory trigger I/O operations, or changes to the processor's operational mode, which are highly visible side effects. For the ...
The address locations that are POKEd or PEEKed at may refer either to ordinary memory cells or to memory-mapped hardware registers of I/O units or support chips such as sound chips and video graphics chips, or even to memory-mapped registers of the CPU itself (which makes software implementations of powerful machine code monitors and debugging/simulation tools possible).