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The original Backrooms image posted on 4chan, of a HobbyTown under renovation.. The Backrooms are a fictional location originating from a 2019 4chan thread. One of the best known examples of the liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large extradimensional expanse of empty rooms, accessed by exiting ("no-clipping out of") reality.
He was in between projects and was inspired to create a found-footage style animation of the Backrooms after rediscovering a render he had saved some time prior. Parsons was vaguely aware of the Backrooms in terms of the original image and caption he saw on Instagram two years prior. [1] However, he was not aware of the community behind it.
The Backrooms have also been portrayed as inhabited by supernatural entities. [ 10 ] Liminal space images soon gained popularity across the Internet, and by November 2022, a subreddit called r/LiminalSpace had over 500,000 members, the liminal space photo-posting @SpaceLiminalBot on Twitter had accrued over 1.2 million followers, and the TikTok ...
In most cases, they're abandoned or empty (of people) spaces: offices, streets, corridors, hotel hallways, etc. Liminal spaces gained a lot of popularity in 2019 when a post on 4chan about The ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 24 February 2025. Online horror fiction Creepypastas are horror -related legends or images that have been copied and pasted around the Internet. These Internet entries are often brief, user-generated, paranormal stories intended to scare, frighten, or discomfort readers. The term "creepypasta" originates ...
In computer graphics, mipmaps (also MIP maps) or pyramids [1] [2] [3] are pre-calculated, optimized sequences of images, each of which is a progressively lower resolution representation of the previous. The height and width of each image, or level, in the mipmap is a factor of two smaller than the previous level.
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[clarification needed] Therefore, turning on the G and B of one pixel and the R of the next pixel to the right will produce a white dot, but it will appear to be 1/3 of a pixel to the right of the white dot that would be seen from the RGB of only the first pixel. Subpixel rendering takes advantage of this to provide three times the horizontal ...