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  2. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...

  3. List of game controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_controllers

    PC Connectivity: Serial Input: 6-axis rubber ball, 6 buttons 1996 ASCII Sphere 360: PlayStation Connectivity: PlayStation controller port Input: 6-axis rubber ball, 10 buttons, D-pad. 3D Pad: Sega Saturn: Connectivity: Sega Saturn controller port Input: 7 digital buttons, 1 analog stick, 2 analog triggers, 1 toggle switch, D-pad: July 5, 1996 ...

  4. Category:Video game control methods - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    All articles about user control in computer and video games; for example, control hardware or keyboard preferences. Subcategories This category has only the following subcategory.

  5. Gaming keypad - Wikipedia

    en.wikipedia.org/wiki/Gaming_keypad

    The genres of PC games that have been influenced and affected by the development of gaming keypads are first-person shooters (FPS), third-person action-adventure, and massively multiplayer online games (MMO). In each of these styles of games, there is control over the movement of one character, and this traditionally is done by the WASD keys.

  6. Flick Stick - Wikipedia

    en.wikipedia.org/wiki/Flick_Stick

    Flick Stick is a video game control scheme designed for gyroscopic game controllers. The Flick Stick control scheme is primarily designed for 3D shooter games with the intent of bringing the perceived advantages of mouse aiming to controllers, while addressing shortcomings of traditional first-person shooter controller schemes. Flick Stick was ...

  7. Tank controls - Wikipedia

    en.wikipedia.org/wiki/Tank_controls

    Tank controls have been criticized as stiff or cumbersome. [4] They have become less common over time and free-roaming cameras have become standard for 3D games. [2] The remastered versions of Grim Fandango, Resident Evil, and Tomb Raider include alternative control schemes, and later Resident Evil and Tomb Raider games discarded tank controls.

  8. N (video game) - Wikipedia

    en.wikipedia.org/wiki/N_(video_game)

    N (stylized as n) is a freeware video game developed by Metanet Software. It was inspired in part by Lode Runner, Soldat, and other side-scrolling games. It was the first of the N series, followed by N+ and N++. N won the audience choice award in the downloadables category of the 2005 Independent Games Festival. [1]

  9. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    The 1962 video game Spacewar! initially used toggle switches built into the computer readout display to control the game. These switches were awkward and uncomfortable to use, so Alan Kotok and Bob Saunders built and wired in a detached control device for the game. This device has been called the earliest gamepad.

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