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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.

  3. Minecraft server - Wikipedia

    en.wikipedia.org/wiki/Minecraft_server

    Famously known as the oldest anarchy server in Minecraft; there is no officially set list of rules, allowing the use of cheats and obscene language in-game. Its map is one of the longest-running server maps in the game. It has since updated to Minecraft version 1.20 after previously running on Minecraft version 1.12 for many years. [28] [29 ...

  4. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    NPC, NGP – Neo Geo Pocket NSP – Nintendo Switch EShop Video Game file that stores audio data, video data, game data, and program code for the Nintendo Switch; Also supported by emulators. PCE – TurboGrafx-16/PC Engine

  5. AutoHotkey - Wikipedia

    en.wikipedia.org/wiki/AutoHotkey

    AutoHotkey is a free and open-source custom scripting language for Microsoft Windows, primarily designed to provide easy keyboard shortcuts or hotkeys, fast macro-creation and software automation to allow users of most computer skill levels to automate repetitive tasks in any Windows application.

  6. mIRC scripting language - Wikipedia

    en.wikipedia.org/wiki/MIRC_scripting_language

    Custom scripted functions are called aliases. Aliases that return a value are known as custom identifiers. Both are called from the command line or other parts of a script in the same ways as built-in commands and identifiers (and can even supersede them). Popups are scripted context menu items. Popups are called when they are selected by the user.

  7. QuakeC - Wikipedia

    en.wikipedia.org/wiki/QuakeC

    Despite its advantages, the choice of implementing game logic using a custom scripting language and interpreter was dropped from the next generation Quake II engine in favor of compiled C code due to the overall inflexibility of QuakeC, the increasingly complex game logic, the performance to be gained by packaging game logic into a native ...

  8. ECMAScript - Wikipedia

    en.wikipedia.org/wiki/ECMAScript

    ECMAScript (/ ˈ ɛ k m ə s k r ɪ p t /; ES) [1] is a standard for scripting languages, including JavaScript, JScript, and ActionScript. It is best known as a JavaScript standard intended to ensure the interoperability of web pages across different web browsers. [2] It is standardized by Ecma International in the document ECMA-262.

  9. Nessus Attack Scripting Language - Wikipedia

    en.wikipedia.org/wiki/Nessus_Attack_Scripting...

    The Nessus Attack Scripting Language, usually referred to as NASL, is a scripting language that is used by vulnerability scanners like Nessus and OpenVAS. With NASL specific attacks can be automated, based on known vulnerabilities. Tens of thousands of plugins have been written in NASL for Nessus and OpenVAS. [1]