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Despite its advantages, the choice of implementing game logic using a custom scripting language and interpreter was dropped from the next generation Quake II engine in favor of compiled C code due to the overall inflexibility of QuakeC, the increasingly complex game logic, the performance to be gained by packaging game logic into a native ...
AutoHotkey is a free and open-source custom scripting language for Microsoft Windows, primarily designed to provide easy keyboard shortcuts or hotkeys, fast macro-creation and software automation to allow users of most computer skill levels to automate repetitive tasks in any Windows application.
Also, Lua is used in non-video game software, such as Adobe Lightroom, Moho, iClone, Aerospike, and some system software in FreeBSD and NetBSD, and used as a template scripting language on MediaWiki using the Scribunto extension. [28] In 2003, a poll conducted by GameDev.net showed Lua was the most popular scripting language for game ...
Custom scripted functions are called aliases. Aliases that return a value are known as custom identifiers. Both are called from the command line or other parts of a script in the same ways as built-in commands and identifiers (and can even supersede them). Popups are scripted context menu items. Popups are called when they are selected by the user.
The Nessus Attack Scripting Language, usually referred to as NASL, is a scripting language that is used by vulnerability scanners like Nessus and OpenVAS. With NASL specific attacks can be automated, based on known vulnerabilities. Tens of thousands of plugins have been written in NASL for Nessus and OpenVAS. [1]
Filter Forge Inc. brings procedural texturing to Photoshop by releasing Filter Forge, a plugin allowing users to build custom filters without any programming. In Filter Forge, filters are assembled in a visual node-based environment. [12] 2008
NPC, NGP – Neo Geo Pocket NSP – Nintendo Switch EShop Video Game file that stores audio data, video data, game data, and program code for the Nintendo Switch; Also supported by emulators. PCE – TurboGrafx-16/PC Engine
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