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  2. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    [3] [4] The SteamVR platform uses it as the default application programming interface and runtime. [5] It serves as the interface between the virtual reality hardware and software [6] and is implemented by SteamVR. [7] Although OpenVR is the default SDK for HTC Vive, it was developed to have multiple vendor support. [5]

  3. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam on Windows also relies on some security features built into later versions of Windows. Support for XP and Vista was dropped in 2019. While users still on those operating systems can use the client, they do not have access to newer features.

  4. Steam Link - Wikipedia

    en.wikipedia.org/wiki/Steam_Link

    Steam Link is a hardware and software product developed by Valve Corporation for streaming Steam content from a personal computer or Steam Machine wirelessly to a mobile device or other monitor. Steam Link was originally released as a hardware device alongside the debut of Steam Machines in November 2015. [ 3 ]

  5. Asynchronous reprojection - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_reprojection

    Various vendors have implemented their own variations of the technique under different names. Basic versions of the technique are referred to as asynchronous reprojection by Google and Valve, [1] [4] while Oculus has two implementations, called asynchronous timewarp [2] and asynchronous spacewarp.

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