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  2. Dot product - Wikipedia

    en.wikipedia.org/wiki/Dot_product

    Illustration showing how to find the angle between vectors using the dot product Calculating bond angles of a symmetrical tetrahedral molecular geometry using a dot product. In Euclidean space, a Euclidean vector is a geometric object that possesses both a magnitude and a direction. A vector can be pictured as an arrow.

  3. Triple product - Wikipedia

    en.wikipedia.org/wiki/Triple_product

    The scalar triple product (also called the mixed product, box product, or triple scalar product) is defined as the dot product of one of the vectors with the cross product of the other two. Geometric interpretation

  4. Vector algebra relations - Wikipedia

    en.wikipedia.org/wiki/Vector_algebra_relations

    The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.

  5. Vector calculus identities - Wikipedia

    en.wikipedia.org/wiki/Vector_calculus_identities

    In Cartesian coordinates, the divergence of a continuously differentiable vector field = + + is the scalar-valued function: ⁡ = = (, , ) (, , ) = + +.. As the name implies, the divergence is a (local) measure of the degree to which vectors in the field diverge.

  6. Riemannian manifold - Wikipedia

    en.wikipedia.org/wiki/Riemannian_manifold

    The dot product of two vectors tangent to the sphere sitting inside 3-dimensional Euclidean space contains information about the lengths and angle between the vectors. The dot products on every tangent plane, packaged together into one mathematical object, are a Riemannian metric. In differential geometry, a Riemannian manifold is a geometric ...

  7. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    The scalar projection is defined as [2] = ‖ ‖ ⁡ = ^ where the operator ⋅ denotes a dot product, ‖a‖ is the length of a, and θ is the angle between a and b. The scalar projection is equal in absolute value to the length of the vector projection, with a minus sign if the direction of the projection is opposite to the direction of b ...

  8. Cosine similarity - Wikipedia

    en.wikipedia.org/wiki/Cosine_similarity

    Cosine similarity is the cosine of the angle between the vectors; that is, it is the dot product of the vectors divided by the product of their lengths. It follows that the cosine similarity does not depend on the magnitudes of the vectors, but only on their angle. The cosine similarity always belongs to the interval [,].

  9. Inner product space - Wikipedia

    en.wikipedia.org/wiki/Inner_product_space

    Inner products allow formal definitions of intuitive geometric notions, such as lengths, angles, and orthogonality (zero inner product) of vectors. Inner product spaces generalize Euclidean vector spaces, in which the inner product is the dot product or scalar product of Cartesian coordinates.