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  2. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.

  3. Basketball Super League (North America) - Wikipedia

    en.wikipedia.org/wiki/Basketball_Super_League...

    The Basketball Super League is a professional basketball league based throughout Canada and the United States. The goal is to model the league after professional soccer and basketball leagues in Europe, by playing against teams in The Basketball League.

  4. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    The shader assembly language in Direct3D 8 and 9 is the main programming language for vertex and pixel shaders in Shader Model 1.0/1.1, 2.0, and 3.0. It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution.

  5. Deferred shading - Wikipedia

    en.wikipedia.org/wiki/Deferred_shading

    In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering pass, after the vertex and pixel shaders are rendered. [2] It was first suggested by Michael Deering in 1988. [3] On the first pass of a deferred shader, only data that is required for shading computation is gathered.

  6. Israeli Basketball Premier League - Wikipedia

    en.wikipedia.org/wiki/Israeli_Basketball_Premier...

    The league's name is abbreviated as either BSL (Basketball Super League) or ISBL (Israeli Basketball Super League). For sponsorship reasons, the league is also referred to as Ligat Winner Sal (Hebrew: ליגת ווינר סל), lit. Winner Basket League, with "Winner" being the name of a game operated by the league's primary sponsor, Toto ...

  7. Create and manage an AOL Mail account - AOL Help

    help.aol.com/articles/aol-mail-account-and-password

    Go to the main AOL page.; Click Sign in in the upper right hand corner.; Click Create an account at the bottom of the screen.; Enter and submit the requested information.

  8. Open Shading Language - Wikipedia

    en.wikipedia.org/wiki/Open_Shading_Language

    Open Shading Language (OSL) is a shading language developed by Sony Pictures Imageworks, a Canadian visual effects and computer animation studio headquartered in Vancouver, British Columbia and Montreal, Quebec, with an additional office on the Sony Pictures Studios lot in Culver City, California, a unit of Sony Pictures Entertainment's Motion Picture Group, which through an intermediate ...

  9. MB-Lab - Wikipedia

    en.wikipedia.org/wiki/MB-Lab

    The software is designed as a laboratory [5] in constant evolution and includes both consolidated algorithms as the 3D morphing and experimental technologies, as the fuzzy mathematics used to handle the relations between human parameters, the non-linear interpolation [6] used to define the age, mass and tone, the auto-modelling engine based on body proportions and the expert system used to ...