enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Achievement (video games) - Wikipedia

    en.wikipedia.org/wiki/Achievement_(video_games)

    The idea for game achievements can be traced back to 1982, with Activision's patches for high scores. [8] [9] This was a system by which game manuals instructed players to achieve a particular high score, take a photo of score display on the television, and send in the photo to receive a physical, iron-on style patch in a fashion somewhat similar to the earning of a Scout badge.

  3. No One Lives Forever 2: A Spy in H.A.R.M.'s Way - Wikipedia

    en.wikipedia.org/wiki/No_One_Lives_Forever_2:_A...

    However, one mission was cut from the final release and several others were simplified. [6] The source code for the game engine was released by Monolith Productions and Sierra Entertainment as part of the No One Lives Forever 2 Toolkit to allow the player to create levels, models, music, sounds, and more. [7] and is currently available for ...

  4. 10,000 Bullets - Wikipedia

    en.wikipedia.org/wiki/10,000_Bullets

    10,000 Bullets, known in Japan as Tsukiyo ni Saraba (ツキヨニサラバ, lit. "Farewell to the Moonlit Night"), is a third-person shooter video game developed by Blue Moon Studio with Metro Corporation and published by Taito for the PlayStation 2 console.

  5. The Operative: No One Lives Forever - Wikipedia

    en.wikipedia.org/wiki/The_Operative:_No_One...

    A port of No One Lives Forever – Game of the Year Edition for the Mac OS X operating system was developed by MumboJumbo, and published by MacPlay. [65] It was released on November 21, 2002, [65] soon after the original Windows release of No One Lives Forever 2: A Spy in H.A.R.M.'s Way (which was also ported to Mac OS X by MacPlay later).

  6. UnMetal - Wikipedia

    en.wikipedia.org/wiki/UnMetal

    [1] [4] To save the game, Fox must use the urinal in washrooms located throughout levels or a potty item to save at any time, though potties are "filled" upon use and cannot be used again until the player uses a urinal. [4] The game's story is told primarily by Fox as a story within a story, presented through cutscenes and brief pauses for ...

  7. Dynamite Cop - Wikipedia

    en.wikipedia.org/wiki/Dynamite_Cop

    Dynamite Cop is a 3D beat 'em up for up to two players in which players play as either Bruno Delinger, Jean Ivy, or Eddie Brown and fight through levels on board a cruise ship and on a deserted island to save the President's daughter from a band of modern-day pirates led by Wolf "White Fang" Hongo, the main antagonist from the first game.

  8. Moto Racer - Wikipedia

    en.wikipedia.org/wiki/Moto_Racer

    [10] [23] [26] [29] Tim Soete of GameSpot remarked that "the gut-turning velocities achieved during parts of the game - and the requirement that your reflexes one-up this pace - is definitely where the challenge lies in Moto Racer." [23] The vast majority also applauded the controls, particularly when using analog joypads.

  9. TrueAchievements - Wikipedia

    en.wikipedia.org/wiki/TrueAchievements

    TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.