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Arthur Morgan is a character and the main playable protagonist of the video game Red Dead Redemption 2.A high-ranking member of the Van der Linde gang, Arthur must deal with the decline of the Wild West while attempting to survive against government forces and other adversaries in a fictionalized representation of the American frontier.
Arthur's faith in Dutch is shattered when he abandons Arthur to the Army, leaves John for dead, and refuses to rescue a kidnapped Abigail. Arthur and Sadie rescue Abigail from Milton, who names Micah as the Pinkertons' informer before Abigail kills him. Arthur returns to camp and openly accuses Micah of betrayal.
Arthur rescues her and returns to the camp to inform Dutch that Micah has been betraying the gang; Dutch joins Micah and turns on Arthur. When Pinkertons invade the camp, the group disbands. Micah ambushes Arthur, and Dutch intervenes in their fight. Arthur convinces Dutch to abandon Micah and leave. If the player has low honor, Micah executes ...
In Redemption and Redemption 2, the map undergoes several changes between the two different time periods, such as new houses being built, and NPCs sporting new looks. Red Dead Revolver ' s setting is quite transient, as Red moves from town to town throughout the game. The most prominent location is the town of Brimstone, which acts as a hub ...
The vistas in the game's world were inspired by the paintings of artists such as Albert Bierstadt. [4] [21]While one of the main themes of the original game was to protect family at all costs, Red Dead Redemption 2 tells the story of the breakdown of a family in the form of the Van der Linde gang.
John Marston is a character in the Red Dead video game series by Rockstar Games.He is the main playable protagonist of the 2010 video game Red Dead Redemption, wherein he must deal with the decline of the Wild West while being forced to hunt down the last surviving members of his old gang in exchange for the safe return of his family by the federal government.
Downloadable content (DLC) for the game was released following its launch, [70] with focus on maps and game types suggested by the community. [71] According to Strauss Zelnick , chief executive officer of Rockstar's parent company Take-Two Interactive , the game's DLC releases were an effort to slow used game sales, providing an incentive for ...
Clark was born in the United States [1] on July 14, 1978, [2] [3] the son of an Irish mother and an Irish-American father. The family spent each summer vacationing in his mother's hometown of Sligo in Ireland.