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  2. Game of skill - Wikipedia

    en.wikipedia.org/wiki/Game_of_skill

    For example, poker is legally considered a game of chance in Germany [6] (thus only allowed in casinos), whereas a tournament of skat is considered a game of skill and competitions with money prizes are allowed. [7] Alternatively, poker has been ruled by a United States federal judge as a game of skill [8] rather than chance.

  3. Player character - Wikipedia

    en.wikipedia.org/wiki/Player_character

    In many video games, and especially first-person shooters, the player character is a "blank slate" without any notable characteristics or even backstory. Pac-Man, Crono from Chrono Trigger, Link from The Legend of Zelda, Chell from Portal, and Claude from Grand Theft Auto III are examples of such characters.

  4. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...

  5. Hero shooter - Wikipedia

    en.wikipedia.org/wiki/Hero_shooter

    Gearbox made the comparison of Battleborn as a hero shooter to how their Borderlands games were "shooter-looters". Gearbox considered a hero shooter, distinct from MOBAs as it was a first-person shooter first and foremost, but similar to "character-centric games [and] fighting games, hence the ‘hero’ in hero-shooter". [9]

  6. Strategy (game theory) - Wikipedia

    en.wikipedia.org/wiki/Strategy_(game_theory)

    Some examples of "games" include chess, bridge, poker, monopoly, diplomacy or battleship. [2] The term strategy is typically used to mean a complete algorithm for playing a game, telling a player what to do for every possible situation. A player's strategy determines the action the player will take at any stage of the game.

  7. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    An ability score is a natural number, with a value of 10 or 11 representing average ability. [5] "These ability scores help determine whether [a] character succeeds or fails at something they try" when a player rolls a d20. [6] For example, "a Dwarf with 15 strength can probably lift up a huge rock quite easily.

  8. Ability - Wikipedia

    en.wikipedia.org/wiki/Ability

    The conditional analysis of ability is the traditionally dominant approach. It is often traced back to David Hume and defines abilities in terms of what one would do if one wanted to, tried to or had the volition to do so. It is articulated in the form of a conditional expression, for example, as "S has the ability to A iff S would A if S tried ...

  9. Magic (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Magic_(game_terminology)

    A mana bar or magic bar, used to keep track of a character's magic points (MP) in a video game. Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP.