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HTTP Live Streaming uses a conventional web server, that implements support for HTTP Live Streaming (HLS), to distribute audiovisual content and requires specific software, such as OBS to fit the content into a proper format for transmission in real time over a network. The service architecture comprises: Server
OBS Studio (also Open Broadcaster Software or OBS, for short) [8] is a free and open-source, cross-platform screencasting and streaming app. It is available for Windows , macOS , Linux distributions , and BSD .
OBS Studio browser plugin - Live streaming software [38] OnlyOffice – office suite [39] PHP Desktop – provide a way for developing native desktop GUI applications using web technologies such as PHP, HTML5, JavaScript and SQLite. PokerStars – online poker cardroom; PTC Creo – Creo Parametric Chromium embedded browser; QuarkXPress ...
Directory comparison Binary comparison Moved lines 3-way comparison Merge Structured comparison [b] Manual compare alignment Image compare Beyond Compare: Yes Yes Yes Yes Yes (Files and Folders) Yes (Pro only) Yes Yes Compare++: Yes Yes Yes Yes Yes (C/C++,C#,Java,Javascript,CSS3) diff: No Yes partly No No No diff3: No No Yes (non-optional ...
To deliver streams smoothly and transmit as much information as possible, it splits streams into fragments, and their size is negotiated dynamically between the client and server. Sometimes, it is kept unchanged; the default fragment sizes are 64 bytes for audio data, and 128 bytes for video data and most other data types.
The PDB is organized in fixed-size pages, typically 1K, 2K, or 4K, numbered consecutively starting at 0. Note: It is presumed that all numeric information (e.g., stream and page numbers) is stored in little-endian form, the native form for Intel x86 based processors. The pdbparse Python code makes this assumption.
Bazel is extensible with the Starlark programming language. [13] Starlark is an embedded language whose syntax is a subset of the Python syntax. However, it doesn't implement many of Python's language features, such as the ability to access the file I/O, in order to avoid extensions that could create side-effects or create build outputs not known to the build system itself.
Object storage (also known as object-based storage [1] or blob storage) is a computer data storage approach that manages data as "blobs" or "objects", as opposed to other storage architectures like file systems, which manage data as a file hierarchy, and block storage, which manages data as blocks within sectors and tracks. [2]