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  2. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

  3. List of Java keywords - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_keywords

    Java package is a group of similar classes and interfaces. Packages are declared with the package keyword. private The private keyword is used in the declaration of a method, field, or inner class; private members can only be accessed by other members of their own class. [17] protected

  4. Static import - Wikipedia

    en.wikipedia.org/wiki/Static_import

    Static import is a feature introduced in the Java programming language that allows members (fields and methods) which have been scoped within their container class as public static, to be used in Java code without specifying the class in which the field has been defined.

  5. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    Dart imposes the syntactic rule that non-local identifiers beginning with an underscore (_) are treated as private (since the language does not have explicit keywords for public or private access). Additionally, source file names do not follow Java's "one public class per source file, name must match" rule, instead using snake_case for filenames.

  6. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    There are methods that a subclass cannot override. For example, in Java, a method that is declared final in the super class cannot be overridden. Methods that are declared private or static cannot be overridden either because they are implicitly final. It is also impossible for a class that is declared final to become a super class. [9]

  7. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.

  8. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    /*Ruby has three member variable types: class, class instance, and instance. */ class Dog # The class variable is defined within the class body with two at-signs # and describes data about all Dogs *and* their derived Dog breeds (if any) @@sniffs = true end mutt = Dog. new mutt. class. sniffs #=> true class Poodle < Dog # The "class instance variable" is defined within the class body with a ...

  9. final (Java) - Wikipedia

    en.wikipedia.org/wiki/Final_(Java)

    C# can be considered as similar to Java, in terms of its language features and basic syntax: Java has JVM, C# has .Net Framework; Java has bytecode, C# has MSIL; Java has no pointers (real memory) support, C# is the same. Regarding the final keyword, C# has two related keywords: The equivalent keyword for methods and classes is sealed