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The draw call improvements of Mantle help alleviate cases where the CPU is the bottleneck. The design goals of Mantle are to allow games and applications to utilize the CPUs and GPUs more efficiently, eliminate CPU bottlenecks by reducing API validation overhead and allowing more effective scaling on multiple CPU cores, provide faster draw routines, and allow greater control over the graphics ...
Driver updates and support stopped at AMD Catalyst 14.4 for video cards with support up to DirectX 11 on Hardware, and 10.2 for DirectX 9.0c cards. [citation needed] Windows Vista: 7.2: 13.12: Driver updates and support stopped at AMD Catalyst 13.12 for video cards with support up to DirectX 11. [citation needed] Windows 7: 9.3: 18.9.3 22.6.1 [42]
GPUOpen is a middleware software suite originally developed by AMD's Radeon Technologies Group that offers advanced visual effects for computer games. It was released in 2016. GPUOpen serves as an alternative to, and a direct competitor of Nvidia GameWorks.
A finned air cooled heatsink with fan clipped onto a CPU, with a smaller passive heatsink without fan in the background A 3-fan heatsink mounted on a video card to maximize cooling efficiency of the GPU and surrounding components Commodore 128DCR computer's switch-mode power supply, with a user-installed 60 mm cooling fan.
The Wraith Prism debuted with the launch of 2nd-generation AMD Ryzen CPUs. [2] The cooler is basically an updated Wraith Max and looks very similar, featuring the same copper base, four heat pipes (albeit not making direct contact with the CPU), and a programmable RGB LED ring. In addition, the fan is transparent and is also lit via RGB LEDs.
A fan-cooled heat sink on the processor of a personal computer. To the right is a smaller heat sink cooling another integrated circuit of the motherboard. Typical heatsink-fan combination found on a consumer laptop.
Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing. Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs. It does so by providing a considerably lower-level API for the ...
[citation needed] Most of the time memory modules, located close to CPU will receive enough of the air flow from the case or CPU fan, even if the air from CPU fan and radiator is warm. If the main CPU is water cooled, this small amount of airflow might be missing, and additional care about some airflow in a case or a dedicated memory cooling is ...