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Lumines [a] (pronounced as "Loo-min-ess") [1] is a puzzle video game series developed by Q Entertainment.The core objective of the games is to survive by rotating and aligning 2×2 blocks varying between two colors to form 2×2 squares of a single color which will be erased when the Time Line passes over them.
Lumines II [a] is a 2006 puzzle video game developed by Q Entertainment for the PlayStation Portable (PSP). It was released in November 2006 in the PAL region and North America by Buena Vista Games , and in February 2007 in Japan by Bandai Namco Games .
Lumines: Puzzle Fusion was ported to multiple platforms, each with its revisions. In September 2005, mobile game publisher Gameloft announced it would release Lumines for mobile phones. Lumines Mobile was released in North America on March 12, 2006, and Europe on May 30.
Lumines: Electronic Symphony [a] is a game developed by Q Entertainment and published by Ubisoft for the PlayStation Vita. The game was first announced in Cologne , by publisher Ubisoft at Gamescom 2011, with its first hands-on showcase at Tokyo Game Show 2011.
Lumines Live! [a] is a 2006 puzzle video game developed by Q Entertainment for the Xbox 360.It was released worldwide in October 2006 and in Japan in March 2007. The objective of the game is to move and rotate 2×2 blocks to form colored squares of the same color.
Lumines, a puzzle video game series; Lumine, a character in 2020 video game Genshin Impact; Lumine, a Reploid character from Mega Man X8 This page was last edited on ...
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Lumines: Puzzle & Music [a] is a puzzle game for iOS and Android, developed and published by Mobcast with Resonair as co-developer. It was the second smartphone game in the Lumines series after Lumines: Touch Fusion. The objective is to rotate and drop 2×2 blocks to create squares of the same color as a vertical line sweeps across the board to ...