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  2. Clock (card game) - Wikipedia

    en.wikipedia.org/wiki/Clock_(card_game)

    Clock or Sundial is a luck-based patience or solitaire card game with the cards laid out to represent the face of a clock. [ 1 ] [ 2 ] It is closely related to Travellers . Clock is a purely mechanical process with no room for skill, and the chances of winning are exactly 1 in 13. [ 3 ]

  3. The Clock (patience) - Wikipedia

    en.wikipedia.org/wiki/The_Clock_(patience)

    The Clock, sometimes also called German Clock to distinguish it from the similarly named shuttling game of Clock, is a game of patience or card solitaire played with 52 cards of a French deck. The game has 13 foundations for placing cards, each with a specific card value corresponding to the 12 hours of a clock.

  4. Big Ben (card game) - Wikipedia

    en.wikipedia.org/wiki/Big_Ben_(card_game)

    Big Ben is also known in the literature as The Clock, Clock, L'Horloge, Grandfather's Clock Patience, Grandfather's Clock and Father Time. It should not be confused with the one pack games of Clock , the shuttling game, The Clock as a variant of Travellers or Clock as a relative of Block Eleven .

  5. Grandfather's Clock - Wikipedia

    en.wikipedia.org/wiki/Grandfather's_Clock

    Its foundation is akin to Clock Patience; but while winning the latter depends entirely on the luck of the draw, Grandfather's Clock has a strategic side, with the chances of winning being around 3 out of 4 games, [2] especially if careful consideration is given to which cards would be released in instances where you have a choice of plays ...

  6. Chess clock - Wikipedia

    en.wikipedia.org/wiki/Chess_clock

    An analog chess clock. A chess clock is a device that comprises two adjacent clocks with buttons to stop one clock while starting the other, so that the two clocks never run simultaneously. The clocks are used in games where the time is allocated between two parties. The purpose is to keep track of the total time each party takes and prevent ...

  7. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    In real-time games, time within the game passes continuously. However, in turn-based games, player turns represent a fixed duration within the game, regardless of how much time passes in the real world. Some games use combinations of real-time and turn-based timekeeping systems. Players debate the merits and flaws of these systems.

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  9. Time's Up! (game) - Wikipedia

    en.wikipedia.org/wiki/Time's_Up!_(game)

    Time's Up is a charades-based party game designed by Peter Sarrett, [1] and published by R&R Games, Inc., a Tampa, Florida–based manufacturer of tabletop games and party games. The first edition of the game was published in 1999, with the most recent edition, Time's Up! Deluxe, published in 2008. It is a game for teams of two or more players ...