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Rebelle 5 Pro introduced technology for resizing paintings and canvases in real time called NanoPixel. The technology is based on machine-learning algorithms, especially deep learning and it allows exporting 16x larger paintings. NanoPixel depends on GPU power and OpenGL for rendering the painting. [9]
Quick, Draw! is an online guessing game developed and published by Google LLC that challenges players to draw a picture of an object or idea and then uses a neural network artificial intelligence to guess what the drawings represent. [2] [3] [4] The AI learns from each drawing, improving its ability to guess correctly in the future. [3]
The Unity game engine launched in 2005, aiming to "democratize" game development by making it accessible to more developers. [7] [10] It was shown at Worldwide Developers Conference 2005 by Scott Forstall on Mac OS X. [11] The next year, Unity was named runner-up in the Best Use of Mac OS X Graphics category in Apple Inc.'s Apple Design Awards ...
Orly's Draw a Story is a video game released in 1997 by Broderbund. The game won the 1998 Interactive Achievement Award for Computer Innovation. [1] The game is aimed at the 5-10 year old age-group and carries an age rating of 3+. [2] It was designed by ToeJam & Earl Productions and released by Broderbund. The main character Orly is voiced by ...
First person stealth game in the style of the Thief games (1 and 2) using a modified Id Tech 4 engine The Last Eichhof: 1993 2014 Shoot-'em-up "Do whatever your want" license (public domain) [64] Freeware: 2D: Shoot-'em-up game released for DOS in 1993 by Swiss development group Alpha Helix. Source code released in 1995. The Ur-Quan Masters ...
Collabora Online Draw and Writer – Enterprise-ready edition of LibreOffice accessible from a web browser. The Draw application is for flyers, newsletters, brochures and more, Writer has most of the functionality too. [4] Scribus – Designed for layout, typesetting, and preparation of files for professional-quality image-setting equipment. It ...
The most publicly known application of machine learning in games is likely the use of deep learning agents that compete with professional human players in complex strategy games. There has been a significant application of machine learning on games such as Atari/ALE, Doom, Minecraft, StarCraft, and car racing. [1]
RoboMind offers a basic scripting language that consists of a concise set of rules. Apart from commands to make the robot perform basic movement instructions, the control flow can be modified by conditional branching (if-then-else), loops (while) and calls to custom procedures.