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Mystra first appeared within Dungeons & Dragons as one of the deities featured in Ed Greenwood's article "Down-to-earth Divinity" in Dragon #54 (October 1981). Mystra is introduced as the Lady of Mysteries, the goddess of magic, a lawful neutral greater goddess from the plane of Nirvana. The article notes that Mystra is a manifestation of the ...
[48] [49] This setting divides the pantheon into the Prime Deities and the Betrayer Gods; [50] [51] it also adds Raei, the Everlight, to the Prime Deity side of the pantheon – this god is adapted from the Pathfinder god Sarenrae. [52] [51] Additionally, this setting introduces other potential divine sources outside of the pantheon such as the ...
Forgotten Realms is one of the most popular D&D settings, [3] [4] largely due to the success of novels by authors such as R. A. Salvatore and numerous role-playing video games, including Pool of Radiance (1988), Eye of the Beholder (1991), Icewind Dale (2000), the Neverwinter Nights and the Baldur's Gate series.
A few months later, Gygax then published a long and very detailed five-part article in the November 1982 to March 1983 issues (Issues 67-71) of Dragon that outlined a pantheon of deities custom-made for worship by humans in the world of Greyhawk. In addition to his original Greyhawk deities, St. Cuthbert and Pholtus, Gygax added 17 more deities:
Since 1981, the module X1 The Isle of Dread [4] was included in the set as an example of an outdoor adventure in the Known World [3] that became the Mystara setting. 1013: Companion Rules [20] 15–25: Frank Mentzer: 1984: The Companion Rules further expanded what the PCs could do as they became rulers and influential adventurers.
Eilistraee's allies are the elven gods of the Seldarine, as well as Mystra, Selûne, Lurue, Haela Brightaxe, Callarduran Smoothhands, and the other good deities of the Underdark races. [1] While the Dark Maiden and the Seldarine are allies, their relationship is a difficult one, because of the division between drow and elves and because of the ...
This 192-page book begins with a one-page introduction written from the perspective of the fictional character Khelben "Blackstaff" Arunsun.. Chapter 1: Understanding Magic, on pages 4–11, describes the nature of magic in the Forgotten Realms, including the deities who most represent magic: Mystryl, Mystra, and Midnight, Azuth, Savras, Shar, and Velsharoon.
Cormyr: The Tearing of the Weave takes place in the Forgotten Realms setting, where a sinister conspiracy beyond the pristine facade of the Temple of Mystra threatens the future of Cormyr, as profane acts within the temple hearken to a mounting threat in the Vast Swamp.