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True Colors (personality) True Colors is a personality profiling system created by Don Lowry in 1978. [ 1] It was originally created to categorize at risk youth [ 2] into four basic learning styles using the colors blue, orange, gold and green to identify the strengths and challenges of these core personality types. [ 3]
Color psychology is the study of colors and hues as a determinant of human behavior. Color influences perceptions that are not obvious, such as the taste of food. Colors have qualities that can cause certain emotions in people. [ 1] How color influences individuals may differ depending on age, gender, and culture. [ 2]
Dungeons & Dragons. ) A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [ 1]
An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game. That piece of data is usually an abstract number or, in some cases, a set of dice. Some games use different terms to refer to an ...
Tiefling. Tiefling fighter designed by William O'Connor for 4th Edition Dungeons & Dragons.[ 1] The tiefling ( / ˈtiːflɪŋ / TEEF-ling) [ 2] is a fictional humanoid race in the Dungeons & Dragons ( D&D) fantasy roleplaying game.
In the Dungeons & Dragons ( D&D) fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of player characters, non-player characters, and creatures. Most versions of the game feature a system in which players make two choices for characters. One is the character's views on "law" versus "chaos", the other on ...
The druid is a playable character class in the Dungeons & Dragons fantasy role-playing game. [ 1][ 2] Druids wield nature-themed magic. Druids cast spells like clerics, but unlike them do not have special powers against undead and, in some editions, cannot use metal armor.
The paladin is one of the standard playable character classes in most editions of the Dungeons & Dragons fantasy role-playing game. [ 1] The paladin is a holy knight, crusading in the name of good and order, and is a divine spellcaster. From 1st through 3rd edition, paladins were required to maintain the Lawful Good alignment.