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  2. Fluid animation - Wikipedia

    en.wikipedia.org/wiki/Fluid_animation

    Simulation of two fluids with different viscosities. The development of fluid animation techniques based on the Navier–Stokes equations began in 1996, when Nick Foster and Dimitris Metaxas [3] implemented solutions to 3D Navier-Stokes equations in a computer graphics context, basing their work on a scientific CFD paper by Harlow and Welch from 1965. [4]

  3. OE-Cake! - Wikipedia

    en.wikipedia.org/wiki/OE-Cake!

    OE-Cake, OE-CAKE! or OE Cake is a 2D fluid physics sandbox application used to demonstrate the multi-physics simulation of the Octave Engine created by Prometech Software Inc. It was one of the first engines with the ability to realistically process water and other materials in real-time. In the program, which acts as a physics -based paint ...

  4. Fluid simulation - Wikipedia

    en.wikipedia.org/?title=Fluid_simulation&redirect=no

    Fluid animation From a page move : This is a redirect from a page that has been moved (renamed). This page was kept as a redirect to avoid breaking links, both internal and external, that may have been made to the old page name.

  5. Soft-body dynamics - Wikipedia

    en.wikipedia.org/wiki/Soft-body_dynamics

    Soft-body dynamics. Soft-body dynamics is a field of computer graphics that focuses on visually realistic physical simulations of the motion and properties of deformable objects (or soft bodies ). [ 1] The applications are mostly in video games and films. Unlike in simulation of rigid bodies, the shape of soft bodies can change, meaning that ...

  6. Life simulation game - Wikipedia

    en.wikipedia.org/wiki/Life_simulation_game

    Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [ 1] Other terms include artificial life game[ 1] and simulated life game ( SLG ).

  7. Computational fluid dynamics - Wikipedia

    en.wikipedia.org/wiki/Computational_fluid_dynamics

    Computational fluid dynamics (CFD) is a branch of fluid mechanics that uses numerical analysis and data structures to analyze and solve problems that involve fluid flows. Computers are used to perform the calculations required to simulate the free-stream flow of the fluid, and the interaction of the fluid ( liquids and gases ) with surfaces ...

  8. Emergency (video game series) - Wikipedia

    en.wikipedia.org/wiki/Emergency_(video_game_series)

    Emergency. June 5, 1998. ( 1998-06-05) Latest release. Emergency (Free to Play) August 15, 2023. ( 2023-08-15) Emergency is a series of real-time strategy simulation video games by German developer Sixteen Tons Entertainment, designed by Ralph Stock. In the games, players control emergency services —namely police, fire, emergency medical ...

  9. Falling-sand game - Wikipedia

    en.wikipedia.org/wiki/Falling-sand_game

    A user-created sandbox in the video game The Powder Toy. A falling-sand game is a genre of video game and a sub-genre of sandbox games which typically utilize a two-dimensional particle or cellular automaton based game engine to simulate various materials interacting in a sandbox environment. In falling-sand games, the user can interact with (e ...