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  2. Regional lockout - Wikipedia

    en.wikipedia.org/wiki/Regional_lockout

    A regional lockout (or region coding) is a class of digital rights management preventing the use of a certain product or service, such as multimedia or a hardware device, outside a certain region or territory. A regional lockout may be enforced through physical means, through technological means such as detecting the user's IP address or using ...

  3. DVD region code - Wikipedia

    en.wikipedia.org/wiki/DVD_region_code

    DVD region code. DVD region codes are a digital rights management technique introduced in 1997. [1] It is designed to allow rights holders to control the international distribution of a DVD release, including its content, release date, and price, all according to the appropriate region. This is achieved by way of region-locked DVD players ...

  4. PAL - Wikipedia

    en.wikipedia.org/wiki/PAL

    Otherwise, the games would display in monochrome on PAL-only displays. The problems usually associated with PAL region video games aren't necessarily encountered in Brazil with the PAL-M standard used in that region, since its video system uses an identical number of visible lines and refresh rate as NTSC but with a slightly different colour ...

  5. Palworld - Wikipedia

    en.wikipedia.org/wiki/Palworld

    Palworld[b] is an upcoming action-adventure, survival, and monster-taming game created and published by Japanese developer Pocketpair. The game is set in an open world populated with animal-like creatures called "Pals", which players can battle and capture to use for base building, traversal, and combat. Players may also assign the “Pals ...

  6. NTSC-C - Wikipedia

    en.wikipedia.org/wiki/NTSC-C

    The term NTSC-C is used to distinguish regions in console video games, which use televisions of NTSC or PAL display standards. NTSC-C is used as the name of the video gaming region of continental China, despite the country's historical use of PAL as the official TV standard instead of NTSC. Games designated as part of this region will not run ...

  7. Localization of Square Enix video games - Wikipedia

    en.wikipedia.org/wiki/Localization_of_Square...

    The Japanese video game developer and publisher Square Enix (formerly two companies called Square and Enix prior to 2003) has been translating its games for North America since the late 1980s, and the PAL region and Asia since the late 1990s. It has not always released all of its games in all major regions, and continues to selectively release ...

  8. Parallel importing in video games - Wikipedia

    en.wikipedia.org/wiki/Parallel_importing_in...

    While some games were rewritten accordingly, some weren't (or were done so only partially). Issues include black bars on top and bottom of the picture to make up for the 96 missing lines, resulting in a distorted image. Due to the different refresh ratio, some PAL games are about 17% slower than their NTSC counterpart.

  9. Super Nintendo Entertainment System - Wikipedia

    en.wikipedia.org/wiki/Super_Nintendo...

    The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, [b] Super NES or SNES, [c] is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, [16] 1991 in North America, 1992 in Europe and Oceania and 1993 in South America. In Japan, it is called the Super Famicom (SFC).