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The maker culture is a contemporary subculture representing a technology-based extension of DIY culture [1] that intersects with hardware-oriented parts of hacker culture and revels in the creation of new devices as well as tinkering with existing ones. The maker culture in general supports open-source hardware.
Maker education is an offshoot of the maker movement, which Time magazine described as "the umbrella term for independent innovators, designers and tinkerers. A convergence of computer hackers and traditional artisans, the niche is established enough to have its own magazine, Make, as well as hands-on Maker Faires that are catnip for DIYers who used to toil in solitude". [3]
Maker Faire is a convention of do it yourself (DIY) enthusiasts established by Make magazine in 2006. Participants come from a wide variety of interests, such as robotics, 3D printing, computers, arts and crafts , and hacker culture .
Nuts and Volts booth at Maker Faire 2008. The primary issue of Nuts and Volts was available in 1980. At first it was intended as newsprint, all advertising magazine that was typically distributed for free. The magazine was published on a monthly basis. [2] Over the next few years, the monthly continued to grow in distribution and publicity.
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Sorry to break the news, but American cheese is not real cheese. It contains cheese, but not in large enough amounts to bear the title. The Food and Drug Administration (FDA) considers American ...
A New Jersey family is suing DraftKings after a father of two gambled away more than $1 million of his family’s money across four years. The man, known by his username Mdallo1990, allegedly lost ...
A German hackerspace (RaumZeitLabor). A hackerspace (also referred to as a hacklab, hackspace, or makerspace) is a community-operated, often "not for profit" (501(c)(3) in the United States), workspace where people with common interests, such as computers, machining, technology, science, digital art, or electronic art, can meet, socialize, and collaborate. [1]