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The game was reviewed in the Oppenheim Toy Portfolio Guide Book where the authors described the "six quality math games" as appropriate for children aged three to six. [19] A reviewer from SuperKids said Bailey's Book House was a "classic" and a "must-have" within the early learning genre. [20]
2002. The ClueFinders is an educational software series aimed at children aged 8–12 that features a group of mystery-solving teenagers. The series was created by The Learning Company (formerly SoftKey) as a counterpart to their Reader Rabbit series for older, elementary-aged students.
SuperKids deemed Arthur's Kindergarten an underwhelming entry in the kindergarten edutainment space, due to having "tedious and overly repetitious" activities. [19] Math and Science for Young Children and Experiences in Math for Young Children suggested that the game could be used within schools.
Reader Rabbit: Jumpsmarter. 2018. Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
NA: 1990. Genre (s) Educational. Mode (s) Single-player. OutNumbered! is an educational video game published by The Learning Company in 1990 [1] for both Windows and Macintosh PCs. It is aimed at children ages seven to fourteen and is designed to teach children mathematical computation and problem solving skills. [2]
Carmen Sandiego's ThinkQuick Challenge (sometimes referred to as Carmen Sandiego's Think Quick Challenge) is a "game show-themed" [2] edutainment computer game for kids ages 8–12 (although PC Mac suggests it is suitable for ages 10 and up [3]). The title, which is a part of the Carmen Sandiego franchise, was released by The Learning Company ...
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